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<title>Tag - Apple</title>
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<pubDate>Tue, 19 May 2026 19:09:59 +0000 </pubDate>
<lastBuildDate>Tue, 19 May 2026 19:09:59 +0000 </lastBuildDate>
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<item>
<title>We Happy Few's Australian sales ban has been overturned</title>
<link>http://gamewizzard.com/news/106/14493/We-Happy-Fews-Australian-sales-ban-has-been-overturned.html</link>
<description><![CDATA[<br>Update, May 24: We Happy Few will be sold in Australia, following an appeal to overturn a ban by the country's classification board.
<br>We Happy Few's Australian sales ban has been overturned following a successful appeal by the game's publisher, Gearbox. The game was initially refused classification in Australia due to its portrayal of drug use - We Happy Few tasks you with surviving without use of the fictional hallucinogenic drug Joy, which NPCs take to attempt to forget a shared trauma.
<br>In a statement, developer Compulsion said that the game "explores a range of modern themes," and offers a "social commentary no different than Aldous Huxley's Brave New World or Terry Gilliam's Brazil." 
<br>Not able to play We Happy Few? Here are what we think are the .
<br>In their , the Australian Classification Board stated that a three-member panel had unanimously determined that the game can be classified as R18+, allowing it to be sold in the country. The panel determined that the game's interactive drug use did not exceed 'high' levels, and that the game will be sold with a consumer advice label confirming its "fantasy violence and interactive drug use."

          <img typeof="foaf:Image" src="/sites/default/files/We%20Happy%20Few%20Film_3.jpg" width="590" height="332" alt="We Happy Few Australian rating" />
          <br>According to a statement provided to  (the statement in its entirety contains some minor story spoilers), the ACB initially stated that "in the board's opinion, the game's drug-use mechanic making game progression less difficult constitutes an incentive or reward for drug-use and therefore, the game exceeds the R 18+ classification that states, 'drug use related to incentives and rewards is not permitted',]]></description>
<category>Apple</category>
<pubDate>Wed, 4 Jul 2018 09:51:53 +0000 </pubDate>
<guid>http://gamewizzard.com/news/106/14493/We-Happy-Fews-Australian-sales-ban-has-been-overturned.html</guid>
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<title>LoL Patch 8.14: Hextech Poppy &amp; Samsung Galaxy skins</title>
<link>http://gamewizzard.com/news/106/14485/LoL-Patch-814-Hextech-Poppy-amp-Samsung-Galaxy-skins.html</link>
<description><![CDATA[<br>League of Legends' next big content patch is 8.14, introducing a whole host of new skins. It does, however, look like things are quite quiet on the balance change front right now, so there are no tweaks to champions, items, or runes just yet. That should change soon though, as lead champion designer Meddler says a hotfix for the newly-reworked Aatrox should appear soon.
<br>What we do have, however, is a grand total of seven new skins. As well as gemstone exclusive Hextech Poppy, adding to a generous roster of Hextech champions (although you can only access her throguh LoL's crafting system. There are also six skins celebrating Samsung Galaxy's victory at Worlds 2017, one for each player (including their sub). Particular highlights, in my opinion, are the Taliyah and Xayah skins, although I do particularly enjoy Mega Gnar scoffing noodles from out of the Summoner's Cup itself. Who needs chopsticks?
<br>Want in? You'll need the .
<br>Have a look below for all the information we've got, straight from the PBE.

          <img typeof="foaf:Image" src="/sites/default/files/ssg%20team%20splash.jpg" width="590" height="332" alt="SSG team splash" title="League of Legends" />
          LoL Patch 8.14 Release Date And Downtime</h2>
<br>We don't know the exact release date for patch 8.14 yet, but patch 8.13 is a three-week patch, so expect 8.14 on Wednesday July 19. We'll update when Riot do, but keep an eye on the  for the latest updates.]]></description>
<category>Apple</category>
<pubDate>Wed, 4 Jul 2018 02:46:31 +0000 </pubDate>
<guid>http://gamewizzard.com/news/106/14485/LoL-Patch-814-Hextech-Poppy-amp-Samsung-Galaxy-skins.html</guid>
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<title>Telltale’s Walking Dead Final Season Arriving on August 14th</title>
<link>http://gamewizzard.com/news/43/6104/Telltale’s-Walking-Dead-Final-Season-Arriving-on-August-14th.html</link>
<description><![CDATA[you will have to grapple with new types of choices and live with the consequences...]]></description>
<category>Apple</category>
<pubDate>Wed, 4 Jul 2018 02:41:08 +0000 </pubDate>
<guid>http://gamewizzard.com/news/43/6104/Telltale’s-Walking-Dead-Final-Season-Arriving-on-August-14th.html</guid>
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<item>
<title>'No Man's Sky' Review: Dead Space</title>
<link>http://gamewizzard.com/news/133/10358/No-Mans-Sky-Review-Dead-Space.html</link>
<description><![CDATA['No Man's Sky' fails to appeal as an engaging video game despite its unique concept and striking art-style.]]></description>
<category>Apple</category>
<pubDate>Wed, 4 Jul 2018 02:40:44 +0000 </pubDate>
<guid>http://gamewizzard.com/news/133/10358/No-Mans-Sky-Review-Dead-Space.html</guid>
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<title>Review: RSS Live Tiles UWP - feed headlines on your Start screen</title>
<link>http://gamewizzard.com/news/112/3305/Review-RSS-Live-Tiles-UWP--feed-headlines-on-your-Start-screen.html</link>
<description><![CDATA[<br>Getting news/feed headlines on your Start screen has always been a case of information overload. A feed reader will cycle through dozens of stories from hundreds of sites. A news app will cycle through the top stories it thinks are most important. But what if you just want the top, breaking story on just one site? What if you have specialist needs? This is where the new RSS Live Tiles UWP app steps in for all Windows 10 phones, tablets, laptops, etc.]]></description>
<category>Apple</category>
<pubDate>Wed, 4 Jul 2018 02:05:13 +0000 </pubDate>
<guid>http://gamewizzard.com/news/112/3305/Review-RSS-Live-Tiles-UWP--feed-headlines-on-your-Start-screen.html</guid>
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<title>Review: MJYUN Wireless Earbuds - who needs AirPods?</title>
<link>http://gamewizzard.com/news/112/3307/Review-MJYUN-Wireless-Earbuds--who-needs-AirPods.html</link>
<description><![CDATA[<br>There have, of course, been a number of third party clones of Apple's innovative (/crazy, depending on your own preferences!) Air Pods - the individual Bluetooth audio buds that charge in a little pocket case, that itself gets charged up occasionally. But this is the first I've tested, so here goes. Pros and cons, brickbats and bouquets, all here tested with a Lumia 950 XL, this being AAWP!]]></description>
<category>Apple</category>
<pubDate>Wed, 4 Jul 2018 02:05:13 +0000 </pubDate>
<guid>http://gamewizzard.com/news/112/3307/Review-MJYUN-Wireless-Earbuds--who-needs-AirPods.html</guid>
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<title>We Happy Few will release in Australia following successful appeal</title>
<link>http://gamewizzard.com/news/35/8800/We-Happy-Few-will-release-in-Australia-following-successful-appeal.html</link>
<description><![CDATA[<img src="https://cdn.gamer-network.net/2018/articles/2018-07-03-23-47/we-happy-few-will-now-release-in-australia-following-successful-appeal-1530658073786.jpg/EG11/resize/300x-1/format/jpg/1982530.jpg" alt=""/><br>The Australian Classification Board has announced that, following a successful appeal by publisher Gearbox, Compulsion Games' psychedelic dystopian adventure We Happy Few will now receive a R 18+ classification, enabling the game to be sold in the country.<br>Back in May, We Happy Few was  in Australia, effectively banning it from sale, after it fell foul of the ratings board's strict policies on drug use in games. The board claimed that its drug-use mechanic, which can make progress easier in some circumstances, "constitutes an incentive or reward for drug-use and therefore, the game exceeds the R 18+ classification that states, 'drug use related to incentives and rewards is not permitted'".<br>In response, Compulsion Games noted that We Happy Few's "overarching social commentary is no different than Aldous Huxley's Brave New World, or Terry Gilliam's Brazil", highlighting that the game unfolds in a world where use of the drug Joy is mandated by the authorities, and that "the whole point of the game is to reject this programming and fight back".<br>]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 22:31:00 +0000 </pubDate>
<guid>http://gamewizzard.com/news/35/8800/We-Happy-Few-will-release-in-Australia-following-successful-appeal.html</guid>
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<item>
<title>Clash Of Clans Has Grossed Over $4 Billion On App Store</title>
<link>http://gamewizzard.com/news/114/3327/Clash-Of-Clans-Has-Grossed-Over-4-Billion-On-App-Store.html</link>
<description><![CDATA[The all-time favourite strategy game, which once, was a part of every mobile device in my town has grossed over $4 Billion on App Store alone.]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 21:51:47 +0000 </pubDate>
<guid>http://gamewizzard.com/news/114/3327/Clash-Of-Clans-Has-Grossed-Over-4-Billion-On-App-Store.html</guid>
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<title>We Happy Few gets approved for Australia</title>
<link>http://gamewizzard.com/news/101/26944/We-Happy-Few-gets-approved-for-Australia.html</link>
<description><![CDATA[The successful appeal means the game will be available in Australia with an R18+ rating.]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 20:24:57 +0000 </pubDate>
<guid>http://gamewizzard.com/news/101/26944/We-Happy-Few-gets-approved-for-Australia.html</guid>
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<title>Thousands of Fortnite Players Downloaded a Virus-Filled V-Bucks App</title>
<link>http://gamewizzard.com/news/50/25995/Thousands-of-Fortnite-Players-Downloaded-a-VirusFilled-VBucks-App.html</link>
<description><![CDATA[An app promising unfair in-game advantages secretly delivered a virus to over 78,000 users.]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 16:53:36 +0000 </pubDate>
<guid>http://gamewizzard.com/news/50/25995/Thousands-of-Fortnite-Players-Downloaded-a-VirusFilled-VBucks-App.html</guid>
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<item>
<title>Someone hacked GTA Online to tease a fake GTA6 release date</title>
<link>http://gamewizzard.com/news/35/8802/Someone-hacked-GTA-Online-to-tease-a-fake-GTA6-release-date.html</link>
<description><![CDATA[<img src="https://cdn.gamer-network.net/2018/articles/2018-07-03-17-30/someone-hacked-gta-online-to-tease-a-fake-gta6-release-date-1530635417417.jpg/EG11/resize/300x-1/format/jpg/1982479.jpg" alt=""/><br>GTA is well known for its jokes and spoofs, but this week it would appear someone has beaten Rockstar at its own game by falsely advertising the next installment in the GTA series.    <br>Over the past few days, GTA Online players have seen messages supposedly advertising GTA6 appear on the side of their screens. On the surface, the announcements appeared to be fairly legitimate: they used a font similar to the official Rockstar branding, and even included a link to Rockstar's website.    <br>Unsurprisingly, this was enough to hoodwink many players, who were ecstatic at the news of a new GTA game and rushed to Twitter to express their excitement.<br>]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 16:30:00 +0000 </pubDate>
<guid>http://gamewizzard.com/news/35/8802/Someone-hacked-GTA-Online-to-tease-a-fake-GTA6-release-date.html</guid>
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<title>‘Thumper: Pocket Edition’ Is Discounted to Just $2.99 Down 40% on the App Store This Week</title>
<link>http://gamewizzard.com/news/113/2173/‘Thumper-Pocket-Edition’-Is-Discounted-to-Just-299-Down-40-on-the-App-Store-This-Week.html</link>
<description><![CDATA[Rhythm games aren't scarce on iOS at all and in many cases, it is the best platform for them. Rhythm ... <p class="link-more">]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 07:30:33 +0000 </pubDate>
<guid>http://gamewizzard.com/news/113/2173/‘Thumper-Pocket-Edition’-Is-Discounted-to-Just-299-Down-40-on-the-App-Store-This-Week.html</guid>
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<title>What We Loved From Just Cause 4’s Stupid Demo</title>
<link>http://gamewizzard.com/news/91/2596/What-We-Loved-From-Just-Cause-4’s-Stupid-Demo.html</link>
<description><![CDATA[<br>Avalanche Studios has been delighting E3 ongoers all week with an action-packed demo of Just Cause 4, and if you’re looking for a traditional preview of what they showed, Javy . However, he’s not the only one who saw the tools of destruction that Rico Rodriguez is packing this time around. Jeff Cork and Jeff Marchiafava also sat in on the demo, with a laser focus on the kind of stupid fun in-game pranksters can look forward to. Rather than keep their ruminations to themselves, they decided to memorialize their thoughts about Just Cause 4 in a text conversation, which you can conveniently view below. You’re welcome!

<br>Jeff Cork: Hello, Jeff Marchiafava! Remember when we saw the Just Cause 4 demo together? What was the biggest surprise for you? Personally, I wasn’t expecting to learn that the tornadoes that were highlighted in the reveal trailer are being controlled by various factions in the game through some kind of weird array of high-powered fans. And no, I am not making that up. The tornadoes in the game are, indeed, being controlled through some kind of weird array of high-powered fans. 

<br>Jeff M: Conspiracy theorists rejoice – the government really is controlling the weather! I think the biggest surprise for me was that apparently Avalanche can read my mind and decided to tailor-make Just Cause 4 into exactly what I want from the series – a big dumb playground for me to mess with NPCs in ridiculous ways.



<br>Jeff C: Sure, you could shoot them with your guns, but that’s amateur-hour stuff. During the demo, we got to see all kinds of wacky nonsense. I think they know their audience perfectly; rather than focus on the various socioeconomic conditions that have led to the downfall of this region, we got to see a lengthy masterclass about how physics can be fun. Rico’s repertoire has been enhanced with an upgraded grappler, allowing for even more mayhem. We all had fun using boosters to rocket people, cars, and other things away, but Just Cause 4 puts it on a completely different level. We saw it in action as the demoer methodically shot booster after booster at a crane and cargo container and stuck them together with a tether. Moments later, the contraption sprung to life, whirling around like an out-of-control wrecking ball and ruining everything within its radius. 

<br>Jeff M: Yeah, I was delightfully surprised to see that you can customize a bunch of characteristics for how your grappler functions, seemingly for the express purpose of causing goofy shenanigans. Some of the options don’t even make sense in any logical circumstance – why would you ever need a tether that continually contracts and expands between to objects? That only makes sense when you’re trying to do something stupid, and I love that they give players the option. Should we talk about the damn balloons now?

<br>Jeff C: Rico can fire off balloons now, which inflate and – you’re not going to believe this – lift whatever they’re attached to into the air. “Whatever” probably includes what you’re thinking about already. You want to pretend you’re a cutrate Snake and whisk people away with your phony Fulton? They won’t be added to your roster, but your victims will float away. Close enough? You can also put them on the corners of the top of a storage container and create a floating mobile platform – one that, when combined with boosters, can fly you around until it probably slams into a mountain or spirals out of control. You can also equip a mod that lets the balloons follow you around, so you can have a conga line of red barrels above you. Why? I don’t know. Maybe drop them and they’ll explode on your enemies? Asking “Why?” seems fairly fruitless, as you said.












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<br>Jeff M: Yeah, unlike the Fulton, there really isn’t a point to it beyond “more physics-based fun,” and that’s good enough for me! I’m really looking forward to diving into the grappler customization and seeing what hilarious combinations you can come up with. The biggest news, however, might be that Avalanche even figured out a way to make the weather fun! Apparently the entire island has simulated wind patterns, which make getting around with Rico’s windsuit a little easier – though I doubt it will stop me from smashing into the sides of mountains. Avalanche said Just Cause 4 simulated a number of weather conditions as well, but the one they were showing off was the aforementioned tornadoes. 

<br>Jeff C: They seem to spin real good. During the demo, we saw one tear through an enemy outpost, where it tore up nearly everything in its path – including the red chaos objects, which ordinarily reward Rico with points for destroying them. Guess what? You still get credit for blowing up those generators, gas tanks, and towers, even if the tornado is technically doing all the work for you. He’s not lazy, he’s enterprising! Those chaos objects have a little more utility this time around, beyond blowing up nicely when shot at. For instance, you can put balloons on a gas tank, blow out the back of it, and watch as the resulting jet flame propels the tank away like a missile toward some enemy fighters. And then, of course, it explodes because it’s still Just Cause. 

<br>Jeff M: It is indeed more Just Cause, which is exactly what I wanted from the series in the first place. The new island seems massive and varied, the destruction physics have been kicked up a notch, and everything is gorgeous. I think the real fun is going to be experimenting – Rico has a new box of toys, and I look forward to playing with them!

<br>Jeff C: Boom.]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 02:38:06 +0000 </pubDate>
<guid>http://gamewizzard.com/news/91/2596/What-We-Loved-From-Just-Cause-4’s-Stupid-Demo.html</guid>
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<title>Twitter PWA (UWP) gets expanded Explore, vertical Moments</title>
<link>http://gamewizzard.com/news/112/3301/Twitter-PWA-UWP-gets-expanded-Explore-vertical-Moments.html</link>
<description><![CDATA[<br><span>Last covered </span><span>, a month ago, Twitter's new PWA app status on many platforms has meant that the company has been able to roll out updates server-side. And a big one hit last night, with the Explore 'tab' now much expanded and with Twitter's 'Moments' now scrolling vertically, which is tuitive and consistent. All good, though the big downside of using PWA tech for the Windows 10 UWP app is that there are no push notifications (anymore).</span>]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 02:08:19 +0000 </pubDate>
<guid>http://gamewizzard.com/news/112/3301/Twitter-PWA-UWP-gets-expanded-Explore-vertical-Moments.html</guid>
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<title>Warhammer: Doomwheel and its DLC are each on sale all month long for the low price of $0.99 USD</title>
<link>http://gamewizzard.com/news/114/3318/Warhammer-Doomwheel-and-its-DLC-are-each-on-sale-all-month-long-for-the-low-price-of-099-USD.html</link>
<description><![CDATA[Katsu Entertainment announces today that its award-winning mobile game, Warhammer: Doomwheel, is on sale all month long for the low price of $0.99 USD through the Apple App Store and Google Play in celebration of the Second Edition of Warhammer.]]></description>
<category>Apple</category>
<pubDate>Tue, 3 Jul 2018 02:07:49 +0000 </pubDate>
<guid>http://gamewizzard.com/news/114/3318/Warhammer-Doomwheel-and-its-DLC-are-each-on-sale-all-month-long-for-the-low-price-of-099-USD.html</guid>
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