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<title>Tag - Dark-Souls</title>
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<pubDate>Tue, 19 May 2026 04:12:46 +0000 </pubDate>
<lastBuildDate>Tue, 19 May 2026 04:12:46 +0000 </lastBuildDate>
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<item>
<title>MXGP Pro  Review | Ulvespill</title>
<link>http://gamewizzard.com/news/3/49950/MXGP-Pro--Review--Ulvespill.html</link>
<description><![CDATA[Ulvespill writes;
In extreme career, however, you lose all your benefits, zero rewind opportunity and saving points are set.
(So for you satanists out there who love Dark Souls etc, try this!)]]></description>
<category>Dark-Souls</category>
<pubDate>Tue, 3 Jul 2018 13:34:41 +0000 </pubDate>
<guid>http://gamewizzard.com/news/3/49950/MXGP-Pro--Review--Ulvespill.html</guid>
</item>
<item>
<title>Rolly Souls mod makes rolling the only way to move in Dark Souls</title>
<link>http://gamewizzard.com/news/101/26912/Rolly-Souls-mod-makes-rolling-the-only-way-to-move-in-Dark-Souls.html</link>
<description><![CDATA[There is no running, only roll.]]></description>
<category>Dark-Souls</category>
<pubDate>Mon, 2 Jul 2018 18:22:30 +0000 </pubDate>
<guid>http://gamewizzard.com/news/101/26912/Rolly-Souls-mod-makes-rolling-the-only-way-to-move-in-Dark-Souls.html</guid>
</item>
<item>
<title>Dark Souls Remastered - Tips and Tricks Video</title>
<link>http://gamewizzard.com/news/60/10489/Dark-Souls-Remastered--Tips-and-Tricks-Video.html</link>
<description><![CDATA[Try for a better chance at survival with these tips.]]></description>
<category>Dark-Souls</category>
<pubDate>Mon, 2 Jul 2018 15:57:00 +0000 </pubDate>
<guid>http://gamewizzard.com/news/60/10489/Dark-Souls-Remastered--Tips-and-Tricks-Video.html</guid>
</item>
<item>
<title>Dark Souls Remastered - Skewed 'n Reviewed</title>
<link>http://gamewizzard.com/news/3/49901/Dark-Souls-Remastered--Skewed-n-Reviewed.html</link>
<description><![CDATA[Michael at Skewed and Reviewed has posted a very positive review for the remastered Dark Souls. He states that it is still a very hard game to complete but it looks better and is lots of frustrating fun.]]></description>
<category>Dark-Souls</category>
<pubDate>Mon, 2 Jul 2018 15:34:48 +0000 </pubDate>
<guid>http://gamewizzard.com/news/3/49901/Dark-Souls-Remastered--Skewed-n-Reviewed.html</guid>
</item>
<item>
<title>Sekiro: Shadows Die Twice release date - all the latest details on FromSoftware's samurai game</title>
<link>http://gamewizzard.com/news/106/14441/Sekiro-Shadows-Die-Twice-release-date--all-the-latest-details-on-FromSoftwares-samurai-game.html</link>
<description><![CDATA[<br>Any new game idea to come out of developer FromSoftware is worth dissecting, especially after the unqualified masterpiece that was Bloodborne. And Sekiro isn’t just any idea: it’s the legend of the ninja reworked for a Dark Souls audience.
<br>After watching director Hidetaka Miyazaki and his team filter the castles and steel-plated killers of Western history through their twisted imaginations for years, it’s a terribly exciting prospect to see them do the same with Japanese culture.
<br>Specifically, Sekiro takes us to a fantastical version of late 1500s Sengoku Japan, at a point where tensions are rising and bloody conflict is guaranteed. Sekiro is our protagonist, the “one-armed wolf” - a hard-hearted warrior out to rescue his young noble master and bring revenge to his arch nemesis.
<br>With Sekiro due out next year, here are the other  to look out for.
<br>The studio has promised a friendlier and more approachable third-person action game than those in their recent past. But ironically, at least until information on the game becomes a little less scarce, this is the most opaque FromSoftware game around. Read on and we’ll help make things a little clearer.

          <img typeof="foaf:Image" src="/sites/default/files/sekiro%20screenshot%209.png" width="590" height="332" alt="sekiro shadows die twice release date" />
          Sekiro: Shadows Die Twice release date</h2>
<br>The Sekiro: Shadows Die Twice release date is early 2019. We don’t yet know when exactly, but it’ll be a globally synchronised release and it’s coming to Steam, which aren’t always givens with Japanese games.
Sekiro: Shadows Die Twice trailer</h2>
<br><iframe width="590" height="332" src="https://www.youtube.com/embed/uP8lFi_BibY?playlist=ROMvIjrTmww" frame allow="autoplay; encrypted-media" allowfullscreen></iframe>]]></description>
<category>Dark-Souls</category>
<pubDate>Mon, 2 Jul 2018 14:07:00 +0000 </pubDate>
<guid>http://gamewizzard.com/news/106/14441/Sekiro-Shadows-Die-Twice-release-date--all-the-latest-details-on-FromSoftwares-samurai-game.html</guid>
</item>
<item>
<title>The emotional Ankkoro "smartband that will definitely change your gamer life" really won't</title>
<link>http://gamewizzard.com/news/106/14431/The-emotional-Ankkoro-smartband-that-will-definitely-change-your-gamer-life-really-wont.html</link>
<description><![CDATA[<p id="docs-internal-guid-057b6ec8-5aae-a541-a45e-00abf81a6b92" dir="ltr">If you’ve ever wanted to know just how infuriating a particular Dark Souls boss is, the Ankkoro smartband may one day be able to tell you. This Kickstarter smartband utilises four sensors to sense your emotional state and potentially inform the game or an entire audience of Twitch viewers how you feel - whether that’s happy, sad, stressed, worried, or even bored.
<p dir="ltr">The Ankkoro bracelet monitors your body temperature, gestures and movements, skin reaction, and heart rate to create a constantly updating image of your emotional state. The creator’s believe this tech has the capacity for a huge range of applications, from game development to real-time events in-game.
<p dir="ltr">Prefer to take the traditional approach to gaming? Here are the  we have had our mitts on.
<p dir="ltr">Currently only a handful of titles are supported by the smartband. Four out of the six listed games are VR titles, which the creators believe will separate the bracelet from other biometric devices. After all, Ankkoro isn’t the first of its kind, but while others were often head-mounted - and therefore incompatible with VR - Ankkoro isn’t so limited due to its location on your wrist.

          <img typeof="foaf:Image" src="/sites/default/files/Ankkoro%203.png" width="590" height="332" alt="Ankkoro smartband" title="Ankkoro smartband" />
          <p id="docs-internal-guid-01045ac9-5aaf-3489-e063-7a72a9531f02" dir="ltr">These games will directly interact with the information provided by the smartband in a variety of ways - from saving short clips when your emotions spike, to actually changing how the game plays to infuriate or scare you. The project also outlines uses for developers in game-testing for the most frustrating areas of a game or experience, and Twitch integration, allowing you to share your emotional state with your viewers.]]></description>
<category>Dark-Souls</category>
<pubDate>Mon, 2 Jul 2018 12:01:00 +0000 </pubDate>
<guid>http://gamewizzard.com/news/106/14431/The-emotional-Ankkoro-smartband-that-will-definitely-change-your-gamer-life-really-wont.html</guid>
</item>
<item>
<title>Why Dark Souls is Still So Good, Seven Years Later</title>
<link>http://gamewizzard.com/news/11/59842/Why-Dark-Souls-is-Still-So-Good-Seven-Years-Later.html</link>
<description><![CDATA[Dark Souls is one of the most iconic franchises in gaming history and it changed the way we view video games forever. Here's a story on several reasons why the game still remains so good.]]></description>
<category>Dark-Souls</category>
<pubDate>Sun, 1 Jul 2018 23:40:29 +0000 </pubDate>
<guid>http://gamewizzard.com/news/11/59842/Why-Dark-Souls-is-Still-So-Good-Seven-Years-Later.html</guid>
</item>
<item>
<title>Japan’s best-selling games of May 2018</title>
<link>http://gamewizzard.com/news/7/3903/Japan’s-bestselling-games-of-May-2018.html</link>
<description><![CDATA[<br>The latest issue of Famitsu has shared a listing of the top 30 best-selling games in Japan for the month of May 2018. You can check out the full results below, including debut digital sales for Donkey Kong Country: Tropical Freeze. 1. [NSW] Donkey Kong Country: Tropical Freeze - 164,150 (149,643 physical, 14,507 digital) 2. [PS4] Dark Souls: Remastered -...
<br>]]></description>
<category>Dark-Souls</category>
<pubDate>Sun, 1 Jul 2018 05:50:54 +0000 </pubDate>
<guid>http://gamewizzard.com/news/7/3903/Japan’s-bestselling-games-of-May-2018.html</guid>
</item>
<item>
<title>Why Sekiro: Shadows Die Twice Isn't A Souls Game</title>
<link>http://gamewizzard.com/news/91/2584/Why-Sekiro-Shadows-Die-Twice-Isnt-A-Souls-Game.html</link>
<description><![CDATA[<br>Sekiro is a major departure from what has been seen in From Software's Souls series, and mastermind Hidetaka Miyazaki's next game is not just Bloodborne or Dark Souls set in feudal Japan. There are a number of reasons why this is the case, and you can expect to find something different compared to previous titles using the Souls formula. Lets take a look at 10 things we noticed about Sekiro that separate it from the other Souls games and how these changes could help Shadows Die Twice entice new players and old fans alike. 

<br>The info was assembled from a variety of interviews and hands-off demos from around the industry during E3, including , , , and .

<br>1. A Jump Button:<br>None of the games in the Souls series feature a jump button, and the only way a player can go airborne is to sprint and leap together. It is unwieldy, imprecise, and frustrating, and the world is not designed with verticality in mind outside of ladders and elevators. The rare "platforming sections" in the Souls games are the weakest parts of the series. Sekiro has a dedicated jump, which is used to traverse the world, dodge enemy attacks, and explore the more varied level design.

<br>2. A Grapple:<br>Sekiro features a grapple mechanic that is used to pull yourself quickly and closer to enemies for attacks, and to have more freedom to explore the world. The grapple, mixed with the ability to jump, makes the act of traversing feudal Japan in Sekiro different from anything you experience in a Souls game.












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<br><b>3. Stealth Mechanics:</b><br>The closest you get to stealth in a Souls game is slowly trudging up behind an enemy and getting a backstab in. Sekiro has dedicated stealth mechanics, such as crouching in tall grass, silent kills from hidden areas or rooftops, and sidling up against walls for cover. Players can slowly take out weaker enemies one-by-one before engaging larger, tougher enemies in combat. 












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<br>4. No Stats Or Classes:<br>In Sekiro you are a set character, and have no stats to manipulate or classes to pick from. The game is designed around being a Shinobi in feudal Japan, and From Software has designed the world and weapons to fit that character. With stealth, traversal and swordplay all major parts of the game, focusing on being a ninja is the only option in Sekiro. From Software has stated there may be some replacement for stats but it won't be anything like what has been previously seen in their Souls games. 

<br>5. No Other Weapons, Only The 'Shinobi Prosthetic':<br>While Players have access to a number of options and gadgets, the only main weapon at this time is the katana mixed with your prosthetic limb. The focus is on perfecting your skill with the sword and utilizing gadgets to buff your blade or change up your playstyle. The limb offers a number of options, such as a limited block ability, an axe that can break enemy defenses, or firecrackers to stun your opponents. The gadgets can be mixed with your weapon, like using the firecrackers to light the katana on fire. The prosthetic arm used to activate them looks like the closest analogue to trick weapons in Bloodborne.












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<br>6. No Armor:<br>A new departure will be that no extra armor can be found, in line with the theme of being a ninja and cutting out the RPG elements.  From Software has already stated that Sekiro is not a role-playing game and insinuated that the only form of upgrading will be involved with the gadgets. The major reason to explore is to find new options for your prosthetic. 

<br><b>7. Emphasis On Story:</b><br>While Sekiro won't be the next Mass Effect, it has a greater focus on story compared to the Souls games, starting with the fact that you play as a fixed character. Players don't customize their identity or choose a class. You only play as a Shinobi, Sekiro, or "The One-Armed Wolf." Characters have more of a focus, and their relationships evolve over the course of the game. Despite this, Sekiro will probably have telltale elements From Software's world-building and cryptic storytelling. Miyazaki told  in an interview “It’s not going to be a thickly story-driven affair, but we think it’ll be a nice change of pace from what you’ve seen so far.”












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<br>8. Resurrection<br>The title of the game Shadows Die Twice is not just a cool subtitle; it is intrinsic to a major change from previous games by From Software. You can use death to your advantage and choose when to resurrect your character. An enemy can kill you but you have the ability to wait for them to let their guard down, come back to life, and take advantage with a surprise attack. The ability has consequences and is limited, but changes the death-mechanic that has been the staple of the Souls series.

<br><b>9. Posture </b><br>The major stat in Sekiro is posture, and much like stamina you have a meter representing it. Your enemies also share that same weakness, and parrying their attacks lowers it, allowing you to take advantage with a powerful and brutal attack. Depending on the opponent, whether it be a larger enemy or a boss, it can either instantly kill them or do a significant amount of damage. You have to focus on dodging attacks with your jump, timing your blocks to cause a parry, and striking when you have the advantage. These acts lower your enemies posture and open them up for a devastating attack. If you focus too much on blocking, or receive damage, it lowers your posture, and the enemy can finish you off as well. A kanji appears that represents what sort of attack is incoming, giving you a chance to know whether it can be blocked, parried, or must be avoided altogether. It doesn't make it any easier though, as you still have to learn attack animations to know where and when to dodge, or to parry their attack when possible. 












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<br>10. No More Bonfires Or Lanterns<br>So far, Sekiro does not have a traditional lantern or bonfire system like the Souls games. Removing the need for souls or blood echoes as a currency allows From Software to change the way they look at checkpoints and death in their game, such as with the new resurrection system. Whether the game has a more typical checkpoint system or its own version of bonfires is unknown. It will be interesting to see how From Software plays with the idea of progress in a game that does not have as concrete indicators of it as the Souls games.

<br><b>Something New</b><br>Sekiro: Shadows Die Twice is looking to be something wholly new by From Software, and that is incredibly exciting. The game is shaping up to be From's vision of a character action game as opposed to a feudal Japanese action/RPG. That focus should allow fans of the Souls to experience something new, and also interest newcomers to the typically impenetrable series.

<br> ]]></description>
<category>Dark-Souls</category>
<pubDate>Sun, 1 Jul 2018 01:39:12 +0000 </pubDate>
<guid>http://gamewizzard.com/news/91/2584/Why-Sekiro-Shadows-Die-Twice-Isnt-A-Souls-Game.html</guid>
</item>
<item>
<title>Dark Souls Remastered Review</title>
<link>http://gamewizzard.com/news/64/2244/Dark-Souls-Remastered-Review.html</link>
<description><![CDATA[The power of current-generation consoles gives Dark Souls the smooth framerate it always needed.]]></description>
<category>Dark-Souls</category>
<pubDate>Fri, 29 Jun 2018 02:41:53 +0000 </pubDate>
<guid>http://gamewizzard.com/news/64/2244/Dark-Souls-Remastered-Review.html</guid>
</item>
<item>
<title>This week's best deals: Hitman, Monkey Island, Poké Ball Plus and more</title>
<link>http://gamewizzard.com/news/41/8088/This-weeks-best-deals-Hitman-Monkey-Island-Poké-Ball-Plus-and-more.html</link>
<description><![CDATA[<img src="https://cdn.gamer-network.net/2018/articles/2018-06-22-11-55/monkey.jpg/EG11/resize/300x-1/format/jpg/1980624.jpg" alt=""/><br>Well, it's the weekend, folks. You know as well as I do that a weekend means it's time for yet another roundup of the very best gaming deals this week has had to offer. It also means I'm going to spend a couple more hours trying to continue my first playthrough of Dark Souls 2, which, let me tell you - is an odd game to come to after just finishing Dark Souls Remastered. That said, GOG's recent addition of the last of the original Monkey Island games may make for an ideal distraction, given that three out of four of those games are essentially flawless.<br>Anyway, onto the deals! As usual, we've got deals that'll work in the UK, deals that'll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let's get started.<br>Worlds Adrift is a survival-y, build-y, floaty, flying, massively multiplayer type of game that's hit some headlines relatively recently. The folks from Green Man Gaming joined forces with our sister-site Jelly Deals to offer 40 copies of the game. To be in with a chance of winning a copy, you can enter on the link below.<br>]]></description>
<category>Dark-Souls</category>
<pubDate>Fri, 29 Jun 2018 02:34:48 +0000 </pubDate>
<guid>http://gamewizzard.com/news/41/8088/This-weeks-best-deals-Hitman-Monkey-Island-Poké-Ball-Plus-and-more.html</guid>
</item>
<item>
<title>Dark Souls Remastered Review</title>
<link>http://gamewizzard.com/news/56/2480/Dark-Souls-Remastered-Review.html</link>
<description><![CDATA[The power of current-generation consoles gives Dark Souls the smooth framerate it always needed.]]></description>
<category>Dark-Souls</category>
<pubDate>Fri, 29 Jun 2018 01:49:45 +0000 </pubDate>
<guid>http://gamewizzard.com/news/56/2480/Dark-Souls-Remastered-Review.html</guid>
</item>
<item>
<title>This week's best deals: Hitman, Monkey Island, Poké Ball Plus and more</title>
<link>http://gamewizzard.com/news/54/7659/This-weeks-best-deals-Hitman-Monkey-Island-Poké-Ball-Plus-and-more.html</link>
<description><![CDATA[<img src="https://cdn.gamer-network.net/2018/articles/2018-06-22-11-55/monkey.jpg/EG11/resize/300x-1/format/jpg/1980624.jpg" alt=""/><br>Well, it's the weekend, folks. You know as well as I do that a weekend means it's time for yet another roundup of the very best gaming deals this week has had to offer. It also means I'm going to spend a couple more hours trying to continue my first playthrough of Dark Souls 2, which, let me tell you - is an odd game to come to after just finishing Dark Souls Remastered. That said, GOG's recent addition of the last of the original Monkey Island games may make for an ideal distraction, given that three out of four of those games are essentially flawless.<br>Anyway, onto the deals! As usual, we've got deals that'll work in the UK, deals that'll work in the US and some deals that will work in both the UK and US, as well as presumably many other places. Let's get started.<br>Worlds Adrift is a survival-y, build-y, floaty, flying, massively multiplayer type of game that's hit some headlines relatively recently. The folks from Green Man Gaming joined forces with our sister-site Jelly Deals to offer 40 copies of the game. To be in with a chance of winning a copy, you can enter on the link below.<br>]]></description>
<category>Dark-Souls</category>
<pubDate>Fri, 29 Jun 2018 01:46:43 +0000 </pubDate>
<guid>http://gamewizzard.com/news/54/7659/This-weeks-best-deals-Hitman-Monkey-Island-Poké-Ball-Plus-and-more.html</guid>
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