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<title>Tag - Mobile-games</title>
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<pubDate>Fri, 6 Mar 2026 02:35:43 +0000 </pubDate>
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<title>Report: Bethesda sues Warner Bros., claims Westworld game uses Fallout Shelter code</title>
<link>http://gamewizzard.com/news/35/8811/Report-Bethesda-sues-Warner-Bros-claims-Westworld-game-uses-Fallout-Shelter-code.html</link>
<description><![CDATA[<img src="https://cdn.gamer-network.net/2018/articles/2018-06-22-15-44/bethesda-sues-warner-bros-claims-westworld-game-uses-fallout-shelter-code-1529678670406.jpg/EG11/resize/300x-1/format/jpg/1980681.jpg" alt=""/><br>Bethesda is reportedly suing Warner Bros. over the Westworld mobile game, which it claims uses Fallout Shelter code.<br>According to , Bethesda is suing Warner Bros. and Behaviour Interactive, the developer of the game. In court documents, Bethesda reveal it contracted Behaviour in 2014 to work on Fallout Shelter before Behaviour went on to make the Westworld game for Warner.<br>Fallout Shelter is a building and people management sim with a cute art design where you play the vault overseer. You have to keep your vault dwellers alive, playing Cupid to get them to have babies, while all sorts of things go wrong in the vault and, when you can, send your people out into the wasteland to gather resources. It looks like this:<br>]]></description>
<category>Mobile-games</category>
<pubDate>Wed, 4 Jul 2018 02:47:15 +0000 </pubDate>
<guid>http://gamewizzard.com/news/35/8811/Report-Bethesda-sues-Warner-Bros-claims-Westworld-game-uses-Fallout-Shelter-code.html</guid>
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<title>League of Evil review for PS Vita, PS4, Switch</title>
<link>http://gamewizzard.com/news/71/5525/League-of-Evil-review-for-PS-Vita-PS4-Switch.html</link>
<description><![CDATA[<br>A mobile gaming classic finally arrives on other platforms. Was it worth the wait?
<br>View the full article, here:]]></description>
<category>Mobile-games</category>
<pubDate>Wed, 4 Jul 2018 01:59:15 +0000 </pubDate>
<guid>http://gamewizzard.com/news/71/5525/League-of-Evil-review-for-PS-Vita-PS4-Switch.html</guid>
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<title>Bungo Stray Dogs: Tales of the Lost kicks off pre-registration campaign</title>
<link>http://gamewizzard.com/news/105/1393/Bungo-Stray-Dogs-Tales-of-the-Lost-kicks-off-preregistration-campaign.html</link>
<description><![CDATA[<img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-txfj_logo_black_png_100.jpg" width="200" alt="Bungo Stray Dogs: Tales of the Lost kicks off pre-registration campaign"  style="float:left;margin:5px 10px 10px 0px;"> The first ever mobile game based on the hit anime series Bungo Stray Dogs has moved a step closer to launching in the West by kicking off its pre-registration campaign.<br>Bungo Stray Dogs: Tales of the Lost is a puzzle-RPG hybrid for iOS and Android devices. The game features accessible, fling-based battle mechanics and gives anime fans the chance to build their own team comprised of characters from the comics and TV show.<br>Publisher Ambition is giving away special prizes to players who sign up for Tales of the Lost early, every time it hits a sign-ups milestone. For instance, when the game reaches 10,000 subscribers, users will receive a Scout Ticket, which can be used to unlock new characters. <br>]]></description>
<category>Mobile-games</category>
<pubDate>Wed, 4 Jul 2018 01:40:44 +0000 </pubDate>
<guid>http://gamewizzard.com/news/105/1393/Bungo-Stray-Dogs-Tales-of-the-Lost-kicks-off-preregistration-campaign.html</guid>
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<title>Is A Google Console A Potential Game Changer?</title>
<link>http://gamewizzard.com/news/85/11252/Is-A-Google-Console-A-Potential-Game-Changer.html</link>
<description><![CDATA[There is finally some clarity to what some many people in the the recent weeks, call streaming the future for video games. How the next generation PlayStation 5, Xbox Scarlett, Nintendo Switch, will be the last generation. Leaks coming out of Google thanks to the brilliant folks over at Kotaku. It seems Googles buying up Xbox and PlayStation executives and developers to make a hybrid streaming console called,Yeti. Is streaming really the future of games, or is this 2012 mobile games are the future all over again?]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 23:33:22 +0000 </pubDate>
<guid>http://gamewizzard.com/news/85/11252/Is-A-Google-Console-A-Potential-Game-Changer.html</guid>
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<title>Help, I'm Falling Down the Slippery Slope of Mobile Gaming</title>
<link>http://gamewizzard.com/news/114/3325/Help-Im-Falling-Down-the-Slippery-Slope-of-Mobile-Gaming.html</link>
<description><![CDATA[Kim at GameSpew: I've tried to cut back on spending too much time on social media, but it's resulted in me spending too much time on mobile games instead.]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 21:51:47 +0000 </pubDate>
<guid>http://gamewizzard.com/news/114/3325/Help-Im-Falling-Down-the-Slippery-Slope-of-Mobile-Gaming.html</guid>
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<item>
<title>Is A Google Console A Potential Game Changer?</title>
<link>http://gamewizzard.com/news/3/49966/Is-A-Google-Console-A-Potential-Game-Changer.html</link>
<description><![CDATA[There is finally some clarity to what some many people in the the recent weeks, call streaming the future for video games. How the next generation PlayStation 5, Xbox Scarlett, Nintendo Switch, will be the last generation. Leaks coming out of Google thanks to the brilliant folks over at Kotaku. It seems Googles buying up Xbox and PlayStation executives and developers to make a hybrid streaming console called,Yeti. Is streaming really the future of games, or is this 2012 mobile games are the future all over again?]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 21:34:37 +0000 </pubDate>
<guid>http://gamewizzard.com/news/3/49966/Is-A-Google-Console-A-Potential-Game-Changer.html</guid>
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<title>Since Super Mario Run earned over $60 million I really hope we'll get more premium Nintendo mobile games</title>
<link>http://gamewizzard.com/news/105/1392/Since-Super-Mario-Run-earned-over-60-million-I-really-hope-well-get-more-premium-Nintendo-mobile-games.html</link>
<description><![CDATA[<img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-fkuie/marioface.jpg" width="200" alt="Since Super Mario Run earned over $60 million I really hope we'll get more premium Nintendo mobile games"  style="float:left;margin:5px 10px 10px 0px;"> While we're getting excited for , it's a great time to take a look at a little bit of news regarding Nintendo's first mobile outing, Super Mario Run. You may not think it did crazily well, but recent reports say it's just surpassed $60 million in almost two years which isn't a figure to sniff at. <br>If you've not been on the internet for the past couple of years, Super Mario Run is Ninty's first whack at mobile gaming. Playing as Mario you zip through a number of courses in this autorunner and can complete it with only one hand. <br>When it launched it landed with a bang, but dropped to a fizzle and wheeze as players moved on. It's Ninty's only premium mobile title and though it launched on the App Store worldwide in December 2016 (and other areas before that) it took a little while to come to Google Play.  <br>]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 14:36:21 +0000 </pubDate>
<guid>http://gamewizzard.com/news/105/1392/Since-Super-Mario-Run-earned-over-60-million-I-really-hope-well-get-more-premium-Nintendo-mobile-games.html</guid>
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<title>MissileDancer Review | Gamers Heroes</title>
<link>http://gamewizzard.com/news/11/59945/MissileDancer-Review--Gamers-Heroes.html</link>
<description><![CDATA[A port of the mobile game of the same name, Terarin Games MissileDancer has players locking onto enemies rather than blasting them outright. Does this new way to play pay off, or are you better off sticking with the classics?]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 13:37:25 +0000 </pubDate>
<guid>http://gamewizzard.com/news/11/59945/MissileDancer-Review--Gamers-Heroes.html</guid>
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<title>Check Your Expectations – Blades Isn't The Full Elder Scrolls Package</title>
<link>http://gamewizzard.com/news/91/2606/Check-Your-Expectations-– Blades-Isnt-The-Full-Elder-Scrolls-Package.html</link>
<description><![CDATA[<img src="https://www.gameinformer.com/sites/default/files/styles/body_default/public/2018/06/13/38579711/TES_Blades_KeyArt_1500.jpg" width="800" height="450" alt="" typeof="Image" class="image-style-body-default" /><br>One of the best things about open-world role-playing games like the Elder Scrolls titles is they can be many things to many people. Some come for the combat mastery, or leveling characters to god status. Others are most invested in exploring vast open worlds. And then there are the . Some of this is inevitably lost in the transition to mobile platforms, but that's not to say fans won't find something to like about Elder Scrolls: Blades. 

<br>at the Bethesda Showcase earlier in the week, Blades is a gorgeous looking mobile title divided into three modes – competitive arena, a story mode about building up a town, and a dedicated dungeon crawl. I got my hands on two scenarios that gave me a good idea of what to expect from the action. 



<br>As Todd Howard explained during his presentation, the team wanted to design a system playable whether you have two free hands to play in landscape mode, or just one (which necessitates using portrait mode). Using either perspective, the touch controls are generally responsive and the control layout intuitive. I ran into some movement problems with navigating tight spaces, but the dungeon designs we played were so rudimentary you may not need to do much scavenging in the corners like you would a traditional Elder Scrolls game. There weren't many cabinets to peruse, books to read, or items to inspect. The only things I could interact with were some smashable vases (all of which looked the same) and the slow-moving enemies. Sneaking is removed from the equation as well, since the enemies don't really engage unless you willfully move their direction.

<br>Combat is as straightforward as it needs to be considering you can play it one-handed. You press down on the touchscreen to charge up an attack, and also have hot buttons for blocking, a shield bash ability, and two spells. Spells and abilities run on cooldown timers, and aren't immediately available for use when you enter combat. For the purposes of this demo, I had a lightning attack and frost armor. The battles come down to careful timing. Parrying an attack opens up a counter opportunity, and some enemies use distance to stay out of your weapon's reach. To kill off the giant rats, you have to time our strike to the moment they moved in for an attack. The shield block and weapons aren't as responsive as you would get from a standard controller, but they're serviceable. 

<br>Loot plays a critical role in Elder Scrolls games, but I'm not a fan of how Bethesda streamlined the goodies for Blades. Instead of receiving new weapons, armor, etc. when you kill an enemy or destroy an object, you collect one of two currencies – gems and coins. I assume these feed into a robust marketplace considering this is a free-to-play game. Harvesting currency doesn't feel nearly as rewarding as unsheathing a shiny new sword.

<br>The inventory available to players feels  line with standard Elder Scrolls games. You can equip multiple types of weapons, chest armor, gauntlets, shields, helmets, and the like. I just hope some of the rare items can be earned outside of the marketplace.

<br>We didn't get a chance to check out the story mode, which could help the game feel more fleshed out. Based on my short time with the game, I think Blades fits capably in the time-killing mobile game genre. You could easily pick up the game for minutes at a time to grind out some currency to spend later. But as a long-time Elder Scrolls fan, I hope they don't give short shrift on the story, dialogue, and exploration, which are the true elements that make the franchise so special.  

<br>Look for Elder Scrolls Blades on iOS and Android this fall. ]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 02:38:06 +0000 </pubDate>
<guid>http://gamewizzard.com/news/91/2606/Check-Your-Expectations-– Blades-Isnt-The-Full-Elder-Scrolls-Package.html</guid>
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<title>Warhammer: Doomwheel and its DLC are each on sale all month long for the low price of $0.99 USD</title>
<link>http://gamewizzard.com/news/114/3318/Warhammer-Doomwheel-and-its-DLC-are-each-on-sale-all-month-long-for-the-low-price-of-099-USD.html</link>
<description><![CDATA[Katsu Entertainment announces today that its award-winning mobile game, Warhammer: Doomwheel, is on sale all month long for the low price of $0.99 USD through the Apple App Store and Google Play in celebration of the Second Edition of Warhammer.]]></description>
<category>Mobile-games</category>
<pubDate>Tue, 3 Jul 2018 02:07:49 +0000 </pubDate>
<guid>http://gamewizzard.com/news/114/3318/Warhammer-Doomwheel-and-its-DLC-are-each-on-sale-all-month-long-for-the-low-price-of-099-USD.html</guid>
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<title>Monument Valley 2 proves that premium games can still be hugely successful</title>
<link>http://gamewizzard.com/news/105/1381/Monument-Valley-2-proves-that-premium-games-can-still-be-hugely-successful.html</link>
<description><![CDATA[<img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qkwp/3.jpg" width="200" alt="Monument Valley 2 proves that premium games can still be hugely successful"  style="float:left;margin:5px 10px 10px 0px;"> It's hard to believe that it's been a year since  snuck out on iOS. Whilst free to play mobile games have proven to be immensely profitable in the long run if they're correctly set up, premium games aren't dead yet as ustwo shows us. <br>Over  last night, ustwo published an article detailing how the first year of Monument Valley 2 compared to that of the game's predecessor. We knew it was coming at the time, but when MV2 dropped during Apple's WWDC 2017 keynote (against a revamped App Store) people were practically raving.  <br>]]></description>
<category>Mobile-games</category>
<pubDate>Mon, 2 Jul 2018 01:38:39 +0000 </pubDate>
<guid>http://gamewizzard.com/news/105/1381/Monument-Valley-2-proves-that-premium-games-can-still-be-hugely-successful.html</guid>
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<title>Mobile games "have to do something that no-one did before"</title>
<link>http://gamewizzard.com/news/114/3308/Mobile-games-have-to-do-something-that-noone-did-before.html</link>
<description><![CDATA[Damir Slogar from Big Blue Bubble joined Gamereactor for a talk at Gamelab.]]></description>
<category>Mobile-games</category>
<pubDate>Sun, 1 Jul 2018 12:43:53 +0000 </pubDate>
<guid>http://gamewizzard.com/news/114/3308/Mobile-games-have-to-do-something-that-noone-did-before.html</guid>
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<title>Magical Passcode 1111 employs a rather casual and friendly aesthetic</title>
<link>http://gamewizzard.com/news/114/3296/Magical-Passcode-1111-employs-a-rather-casual-and-friendly-aesthetic.html</link>
<description><![CDATA[When people think of a studio like HexaDrive, they probably think of the work done for other companys games. The developer was involved in the creation of games like E.X. Troopers, Final Fantasy XV, Mario Sports Superstars, Metal Gear Solid: Snake Eater 3D and The Wonderful 101. They may forget that these were also the people behind more unconventional mobile games, like Demons Score and King Radishs Ambition. Magical Passcode 1111 is not only a reminder of what other oddities it is capable of creating, as well as showing how unconventional it can be.]]></description>
<category>Mobile-games</category>
<pubDate>Fri, 29 Jun 2018 23:57:46 +0000 </pubDate>
<guid>http://gamewizzard.com/news/114/3296/Magical-Passcode-1111-employs-a-rather-casual-and-friendly-aesthetic.html</guid>
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<title>Warner says Bethesda's Westworld allegations are 'as surprising as they are unsubstantiated'</title>
<link>http://gamewizzard.com/news/101/26812/Warner-says-Bethesdas-Westworld-allegations-are-as-surprising-as-they-are-unsubstantiated.html</link>
<description><![CDATA["At no time" did Warner use Fallout Shelter code in mobile game Westworld, says the company.]]></description>
<category>Mobile-games</category>
<pubDate>Fri, 29 Jun 2018 15:15:12 +0000 </pubDate>
<guid>http://gamewizzard.com/news/101/26812/Warner-says-Bethesdas-Westworld-allegations-are-as-surprising-as-they-are-unsubstantiated.html</guid>
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<title>E3 2018: Bethesda roundup</title>
<link>http://gamewizzard.com/news/86/5085/E3-2018-Bethesda-roundup.html</link>
<description><![CDATA[<br>Did you choose sleep over watching Bethesda last night? I did, but Ady stayed up and here I am giving you a round of Bethesda's offerings. Rage 2 new trailer revealed at E3 and gets a Spring 2019 release window Rage 2 by Avalanche Studios (Just Cause 3, Mad Max) is set in a dystopian future where society has fallen, and you play as Walker, the last ranger of the Wasteland. A lovely new trailer has been launched detailing the gameplay, which is as manic as that opening Rock act! It sees you breaking into the Eden Space Centre to initiate the return of a satellite.Rage 2 will release in Spring 2019. Elder Scrolls Legends coming to Xbox One, PS4 and Nintendo Switch Elder Scrolls Legends is getting a visual facelift and will also make its debut on Xbox One, PS4 and Nintendo Switch later in 2018. Bethesda announce Doom Eternal at E3 Doom Eternal is the sequel to the 2016 remake of Doom, and the gameplay will be revealed at QuakeCon this coming August. Prey gets a big update – adds new Mooncrash mode It’s been a year since Prey was unleashed on the world and is about to get a huge update in the addition of Moon Crash, a new roguelike mode which changes everytime you play. It's available now. Wolfenstein Youngblood announced by Bethesda Wolfenstein Youngblood was announce where you play as BJ Blazkowicz’s twin daughters in a mission to save the world from those pesky Nazi’s. Youngblood is a single player or co-op game and is set in Paris in the 1980’s. Bethesda working on Elder Scrolls VI and new IP Starfield Todd Howard ended his section of the E3 conference by teasing Elder Scrolls VI and a new IP called Starfield. Fallout 76 detailed at the Bethesda E3 show – launches on November 14th 2018 Fallout 76 is an online game only and every character you meet in the world is another human player. However it can be played solo with the playe able to take on quests much like any other Fallout game. Bethesda announces new mobile game – Elder Scrolls Blades Bethesda have revealed a new game called Elder Scrolls Blades, a mobile game set in the Elder Scrolls universe. However, Bethesda also plan to release on PC, VR, Consoles and will allow crossplay between all the versions so you can be playing on your phone at work against another player who may be at home on VR. That's it, you are all caught up, anything there that gets you excited?
<br>]]></description>
<category>Mobile-games</category>
<pubDate>Fri, 29 Jun 2018 01:48:05 +0000 </pubDate>
<guid>http://gamewizzard.com/news/86/5085/E3-2018-Bethesda-roundup.html</guid>
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<title>Bethesda announces new mobile game – Elder Scrolls Blades</title>
<link>http://gamewizzard.com/news/86/5088/Bethesda-announces-new-mobile-game-–-Elder-Scrolls-Blades.html</link>
<description><![CDATA[<br>Bethesda have revealed a new game called Elder Scrolls Blades, a mobile game set in the Elder Scrolls universe. However, Bethesda also plan to release on PC, VR, Consoles and will allow crossplay between all the versions so you can be playing on your phone at work against another player who may be at home on VR. Go to Playblades.com to sign up for formation. Fallout 76 detailed at the Bethesda E3 show &amp; launches on November 14th 2018 Bethesda working on Elder Scrolls VI and new IP Starfield
<br>]]></description>
<category>Mobile-games</category>
<pubDate>Fri, 29 Jun 2018 01:48:05 +0000 </pubDate>
<guid>http://gamewizzard.com/news/86/5088/Bethesda-announces-new-mobile-game-–-Elder-Scrolls-Blades.html</guid>
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<title>Fallout Shelter is available on PlayStation 4 and Nintendo Switch for free — tonight</title>
<link>http://gamewizzard.com/news/4/4641/Fallout-Shelter-is-available-on-PlayStation-4-and-Nintendo-Switch-for-free-—-tonight.html</link>
<description><![CDATA[<br>More than 120 million people have played Fallout Shelter, the mobile game created by Bethesda as part of its Fallout post-apocalypse franchise. And tonight, Bethesda Game Studios said it has published Fallout Shelter on the PlayStation 4 and the Nintendo Switch. The game is available for free, and it will presumably have in-app items you can purchase ...]]]></description>
<category>Mobile-games</category>
<pubDate>Fri, 29 Jun 2018 01:35:46 +0000 </pubDate>
<guid>http://gamewizzard.com/news/4/4641/Fallout-Shelter-is-available-on-PlayStation-4-and-Nintendo-Switch-for-free-—-tonight.html</guid>
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<title>Nintendo reveals details for multiple new Fire Emblem titles</title>
<link>http://gamewizzard.com/news/28/15027/Nintendo-reveals-details-for-multiple-new-Fire-Emblem-titles.html</link>
<description><![CDATA[<br>Details for the mobile game, new 3DS and Switch titles and even a look at the new amiibo figures.  Read on for details.
<br>View the full article, here:]]></description>
<category>Mobile-games</category>
<pubDate>Thu, 19 Jan 2017 17:55:05 +0000 </pubDate>
<guid>http://gamewizzard.com/news/28/15027/Nintendo-reveals-details-for-multiple-new-Fire-Emblem-titles.html</guid>
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