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Video games and the life of summer

Added: 29.06.2018 19:43 | 1303 views | 0 comments


Summer landscapes can be taken for granted as bright and breezy backdrops to games. However, what spring started, summer finishes. Following on from , summer further fuels and invigorates the landscape. Lands become majestically colourful, gorgeously lush and bursting at the seams with life as the peak of the growing season and life cycle are hit. Bright sunlight basks the land in glorious light and stretches the days, while vivid foliage spreads as far as the eye can see, punctuated by glorious flowering plants, laying a carpet of life over the land. These are the hazy days of summer, indeed. Life breeds life and swathes of landscape are transformed, covered in lush foliage and colour, while the land becomes more productive, increasing interaction and function.
Summer has its own meaning, and this can be injected into games through the landscapes they have and portray - and all of their elements they contain. Smash this wonderful, bright season together with narrative and story arcs and there is a new side to summer environments to be enjoyed and experienced.
The success and majesty of The Witcher 3's landscapes are further elevated when examined through a seasonal lens as it can reveal even more environmental nuances and specific landscape features. The configuration of summer landscapes through fidelity, function and beauty underlines the environment's importance in contributing to The Witcher 3's place-making, story and atmosphere (particularly in Velen and Toussaint), but also demonstrate the sheer importance and power summer has over the landscape, guiding its life and character. Avoiding fawning over each individually hand-placed, wholly-accurate plant (this time) as examples of The Witcher 3's summer landscape, it is the active and productive horticultural landscapes that show summer's power.

From: https:

Horror-shooter OVERWHELM earns its capital letters

Added: 29.06.2018 19:43 | 1109 views | 0 comments


is a tricky game, sure, but it is mostly just incredibly oppressive. It is too close to your face, somehow. Its breath smells wrong, and you can smell its breath because it is too close to your face. Its worlds are drawn in an unloveable internal-organ palette of reds and purples, so cone fatigue plays a certain role in its queasy success. You finish a game and feel like you've emerged from something, like you've been swallowed and have spent an age fighting your way out. How long was I in there? Oh. Five minutes. But what minutes they were.
My mum has a word for things like OVERWHELM. The word is "horrid". Horrid is one of the lonely Everests of her vocabulary, the word that stands at the uppermost peak of how a given thing might be. If something isn't nasty, if it isn't even wretched or ghastly, mum will say it's horrid and you know - jeepers! - that whatever she's talking about wasn't screwing around.
Horrid, by its sheer power, is almost a compliment in a way. Well done at being so committed to unpleasantness. And so it is with OVERWHELM. OVERWHELM is a pixelly action blaster side-scroller thing in which you drop down into a Hive - listen up, Anthem, this is the effect of the right fictional word in the right fictional place - to reclaim a series of crystals. The crystals are, of course, blood red, and they are, of course, guarded by bosses. You can see their location on the map, but to see the map itself you have to fill it in through exploration.

From: https:

Burnout Paradise Remastered Review

Added: 29.06.2018 19:42 | 1290 views | 0 comments


“Take me down to the paradise city/Where the grass is green and the girls are pretty”. So goes the first line of “Paradise City” by Guns’n’Roses, the opening chords of which are the first thing you’ll hear when you fire up Burnout Paradise Remastered (and indeed the original Burnout Paradise). Well, we’re not sure about ...

Tags: Thief
From: https:

Concern rises over World Health Organisation's new "gaming disorder"

Added: 29.06.2018 19:40 | 882 views | 0 comments


A "gaming disorder" could become a proper medical condition should a draft of the updated International Classification of Diseases manual be approved unamended roughly a year from now.
A proposed definition of "gaming disorder" appeared in - the 11th revision of which is in development and has been for a few years - published this morning.
The 10th revision of the ICD, implemented by many countries in their national health policies, is 26 years old, having been approved in 1992. We first heard word of its inclusion .

Tags: Thief
From: https:

Video games and the life of summer

Added: 29.06.2018 19:40 | 923 views | 0 comments


Summer landscapes can be taken for granted as bright and breezy backdrops to games. However, what spring started, summer finishes. Following on from , summer further fuels and invigorates the landscape. Lands become majestically colourful, gorgeously lush and bursting at the seams with life as the peak of the growing season and life cycle are hit. Bright sunlight basks the land in glorious light and stretches the days, while vivid foliage spreads as far as the eye can see, punctuated by glorious flowering plants, laying a carpet of life over the land. These are the hazy days of summer, indeed. Life breeds life and swathes of landscape are transformed, covered in lush foliage and colour, while the land becomes more productive, increasing interaction and function.
Summer has its own meaning, and this can be injected into games through the landscapes they have and portray - and all of their elements they contain. Smash this wonderful, bright season together with narrative and story arcs and there is a new side to summer environments to be enjoyed and experienced.
The success and majesty of The Witcher 3's landscapes are further elevated when examined through a seasonal lens as it can reveal even more environmental nuances and specific landscape features. The configuration of summer landscapes through fidelity, function and beauty underlines the environment's importance in contributing to The Witcher 3's place-making, story and atmosphere (particularly in Velen and Toussaint), but also demonstrate the sheer importance and power summer has over the landscape, guiding its life and character. Avoiding fawning over each individually hand-placed, wholly-accurate plant (this time) as examples of The Witcher 3's summer landscape, it is the active and productive horticultural landscapes that show summer's power.

From: https:

Ancestors Legacy Demo 48681

Added: 29.06.2018 19:40 | 422 views | 0 comments

Raid enemy villages and conquer as much territory as you can in this tactical strategy game with squad-based mechanics

Tags: Thief
From: games.softpedia.com

Cube Universe Demo 0.2.0.35 Alpha

Added: 29.06.2018 19:40 | 540 views | 0 comments

Explore a procedurally-generated universe and create your own worlds in this voxel-based RPG with sandbox elements

Tags: Thief, RPG
From: games.softpedia.com

Aground Demo 1.3.1

Added: 29.06.2018 19:40 | 411 views | 0 comments

Survive on a hostile island and lay the foundations of your own settlement in this 2D sandbox game

Tags: Thief
From: games.softpedia.com

Monster Slayers Review [Capsule Computers]

Added: 29.06.2018 18:40 | 593 views | 0 comments

Travis Bruno of Capsule Computers writes: "With so many different game genre out there many developers have been experimenting with smashing together a few to see if they can create an interesting title out of the mash-up. Many of these games tend to throw a roguelike element into the mix, where players will die permanently but some of their gear or experience will carry onto the next character, and with Monster Slayers we have an RPG combined with a deck-building system. Does this mash-up result in something worth trying out?"

Tags: Thief, RPG, Rime
From: n4g.com

Concern rises over World Health Organisation's new "gaming disorder"

Added: 29.06.2018 18:37 | 409 views | 0 comments


A "gaming disorder" could become a proper medical condition should a draft of the updated International Classification of Diseases manual be approved unamended roughly a year from now.
A proposed definition of "gaming disorder" appeared in - the 11th revision of which is in development and has been for a few years - published this morning.
The 10th revision of the ICD, implemented by many countries in their national health policies, is 26 years old, having been approved in 1992. We first heard word of its inclusion .

Tags: Thief
From: https:

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