Just Dance 2019 has been announced (Surprise!)
Added: 28.06.2018 18:48 | 1115 views | 0 comments
 Ubisoft have announced, wait for it, Just Dance 2019! We all know its my favourite game, which is why Ubi started off with a dancing complication with a cheerleading Panda (as you do). The official song list can be seen in the video below. Just Dance 2019 releases on October 23.
| Ubisoft announces a new Trials game
Added: 28.06.2018 18:46 | 1031 views | 0 comments
 Updated story (June 14th): Though Trials Rising was confirmed for Nintendo Switch during Ubisoft's E3 press conference, the game's upcoming closed beta won't be coming to the platform, an Ubisoft spokesperson has confirmed to Eurogamer. Instead, we can expect it on PS4, Xbox One and PC, with now available. There's no word on what the closed beta will feature, but Ubisoft mentioned during the conference it will arrive later this year.
| For Honor is free all this week on PC
Added: 28.06.2018 18:46 | 1195 views | 0 comments
 At its E3 showcase, Ubisoft announced that the Starter Edition of its melee-focussed multiplayer brawler For Honor, will be free on PC via Uplay from June 11th to June 18th. The freebie heralds the announcement of a major new For Honor update, known as Marching Fire, that's due to arrive on October 16th. According to Ubisoft, Marching Fire is the game's "biggest and most ambitious update so far". "After the great cataclysm that brought knights, vikings, and samurai to fight," the publisher explained, "civil war consumed China. Warriors of the Wu Lin factions fought each other but failed to establish order. Amid the chaos, four warriors of the Wu Lin now march west."
| Three hours with Assassin's Creed Odyssey
Added: 28.06.2018 18:46 | 1084 views | 0 comments
 The least interesting thing about Assassin's Creed Odyssey is its October 2018 release date, but the timing of another massive game in the series just 12 months after Assassin's Creed Origins will generate headlines regardless. Origins' success - its brilliant new characters and reworked RPG-lite focus - is something of a double-edged sword: these changes reinvigorated the series, but by taking an extra year of time to bed them in Ubisoft reinforced the feeling each installment could offer the same leaps forward, if only the publisher leant on its biggest franchise a little less. It's against this backdrop Odyssey has been detailed and its release date confirmed - but I'm confident, after more than three hours of gameplay, this year's installment answers those immediate questions. "We started discussing the setting and what we wanted to do even before we were finished with Syndicate," Odyssey's creative director Marc-Alexis Côté tells me. It's a couple of weeks before E3 and I'm speaking to Côté at an event in Paris, attended by numerous developers from Odyssey's lead studio, Ubisoft Quebec. This is the team behind the London-based Assassin's Creed Syndicate, the enjoyable 2015 entry which released while the future of the franchise post-Unity was being quietly reworked behind the scenes. "Together with the Origins team [at Ubisoft Montreal] we've been busy plotting the course of the franchise, from action adventure to a full-fledged RPG as something to happen over these two games," he continues. When introducing Odyssey, Côté boasts that it "completes the transition" of the franchise into a "full-scale open world RPG". Where the team behind Bayek focused on rebooting the series' combat, navigation and sense of space, Côté and co. have focused on improving the series' storytelling so you can "finally interact with history". As in the full game, my demo - the same on offer this week here at E3 - begins with the choice of Alexios or Kassandra as a playable character. They are individuals - not male or female versions of the same person, or your own avatar - but you can expect the same script for them both. It's 431BC in Ancient Greece, 400 years before Assassin's Creed Origins. Sparta and Athens are at war, and it's been about 50 years since the Gerard Butler's King Leonidas fought the famous battle in the movie 300. Your player character is a forgotten descendant of Leonidas, kicked off a cliff at a young age for having done something which brought great shame on your family. 17 in-game years later and about the same number of hours into the game's story, the demo opens with you well on the path to becoming a mercenary of renown.
| Ubisoft's pirate game Skull and Bones reemerges with broadsides to swoon over
Added: 28.06.2018 18:46 | 974 views | 0 comments
 reemerged at E3 flaunting broadsides to go weak at the knees over. We saw a really hearty chunk of gameplay at Ubisoft's E3 conference, and the game looked considerably more spectacular than this time last year at it's last outing. Ships were hulking, ornate galleons, worn by the weather and battle, as were the sailors on board it. And when the cannons roared! There was billowing smoke and thundering, fiery, splintering explosion. The demo began in the hub island where your character starts each adventure - a mechanic very similar to Rare's Sea of Thieves. But in Skull and Bones you customise many more aspects of your ship, swapping cannon, ship wheels and all kinds of equipment, which has a statistical effect on your ship's capabilities. And unlike in Sea of Thieves, where you and your friends control a boat, in Skull and Bones the boats are controlled by one player and crewed by AI. Teaming up involves other boats joining the fray, which they can - Skull and Bones is a shared-world game. To invite another player to the battle you have to see them from your crow's nest, it looks like.
| The Crew 2 gets an open beta next week
Added: 28.06.2018 18:46 | 1308 views | 0 comments
 The Crew 2, Ubisoft's open-world multi-vehicle racing game, will have an open beta next week, just ahead of its 29th June launch. The beta goes live on 21st June, on PS4, Xbox One and PC - and you can preload it now. The Crew 2 has a motorsports theme and introduces powerboats and stunt planes alongside cars and bikes. The first game was a bit of an underrated gem with an incredible coast-to-coast map of the continental US, which is back for this sequel. The beta's got to be worth a look.
| Star Fox is coming to the Switch version of Starlink: Battle for Atlas
Added: 28.06.2018 18:46 | 1036 views | 0 comments
 Ubisoft has announced a release date for its weird and charming toys-to-life game Starlink: Battle for Atlas. The game will be landing on PS4, Xbox One and Nintendo Switch on 16th of October, and Switch players will be able to play with Fox McCloud through the entire campaign including missions exclusive to Fox as add-on content. Starlink: Battle for Atlas is a space dogfighting and exploration game with a colourful art style that calls to mind No Man's Sky. The gimmick is that you can tinker with your in-game spacecraft by messing around with little models that clip onto the controllers. It looks wonderfully zany and the sort of thing that only Ubisoft would do these days. This is not the first Nintendo crossover Ubisoft has enjoyed in recent years: at last year's E3 press conference, Shigeru Miyamoto came on-stage to help explain Mario + Rabbids. This year, he was given a model Arwing and invited backstage to meet the Starlink development team.
| Assassin's Creed Odyssey launches this October
Added: 28.06.2018 18:46 | 1020 views | 0 comments
 Ubisoft's previously-leaked Assassin's Creed Odyssey will launch this 5th October. Set in Ancient Greece, developed by Assassin's Creed Syndicate's Ubisoft Quebec, the game is now fully RPG. It's set on land and on sea, 400 years before Assassin's Creed Origins, during the Peloponnesian War. You can play as Alexios, or Kassandra, descendants of Leonidas in a story with branching narrative for the first time.
| The Division 2 will have post-campaign character progression, 8-person raids and free DLC episodes
Added: 28.06.2018 18:46 | 1201 views | 0 comments
 Ubisoft has revealed new details for The Division 2 at its E3 press conference. Taking the battle to Washington DC, the MMO sequel promises a story-based campaign in which the player's actions have an impact on the civilians of the city. Once the campaign is finished, however, players will choose a new progression path by picking one of three specialisations, each of which begin with the choosing of a signature weapon. From there, things flow outwards with additional unlockable weapons and skills, with the aim of creating personal playstyles that synergise with other players.
| Interview With Assassin’s Creed Odyssey Game Director Scott Phillips
Added: 28.06.2018 18:33 | 580 views | 0 comments
 One of the biggest games shown during Ubisoft's E3 conference was none other than Assassin's Creed Odyssey. Set in Ancient Greece, this installment is riding the positive wave generated by last year's Assassin's ...]
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