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News with tag Dying Light  RSS
From pen and paper to Dying Light 2 - Chris Avellone wants to flip the RPG script

Added: 04.07.2018 0:38 | 679 views | 0 comments

From VG247: "Star Wars: Knights of the Old Republic, Alpha Protocol, Fallout 2, Fallout: New Vegas, Pillars of Eternity, and Divinity: Original Sin 2. You might assume this is simply a list of some of the best, most reactive RPGs ever made, but its actually just some of the amazing video games Chris Avellone has written for."

Dying Light 2 Has “Common Thread” Tying Everything Together

Added: 03.07.2018 10:51 | 620 views | 0 comments

Narrative designer Chris Avellone also talks about "challenging a lot of tropes" as a storyteller.

From: https:

Five Ways Dying Light 2 Is A Bigger, Better, And More Intense Sequel

Added: 02.07.2018 19:38 | 1198 views | 0 comments


Despite the overabundance of zombie games on the market, the original Dying Light stood out from the undead horde thanks to its first-person parkour mechanics, gritty melee combat, and dynamic day/night cycle (you really didn’t want to get caught outside after the sun went down). For the sequel, Techland is not only improving upon these pillars, but also introducing a wealth of narrative choices that will shape the very city you find yourself in. Here are five big takeaways from our hands-off demo.
Improved Parkour
The ability to climb, jump, and slide your way through the city of Harran gave players a fighting chance in the original Dying Light, and Techland is literally doubling down on mobility for the sequel – players have twice the number of parkour abilities at their disposal compared to the first game. During our demo, we saw the player slide under railings, hop across the tops of lamp posts, swing around corners on a rope, and slide down a banner Errol Flynn-style by slicing through it with a knife.
Dying Light 2 also introduces parkour attacks and parkour puzzles. Parkour attacks allow players to take down enemies while navigating the environment – examples during our demo included kicking a bandit while vaulting over a waist-high gate, and knocking another enemy off of a building while swinging from an overhead bar.
Parkour puzzles, on the other hand, take a bit more planning. Players will encounter certain areas that require them to string together a combination of moves before their stamina bar depletes. In our demo, the player was tasked with navigating the inside of a water tank; each successive leap and climbing action took off another chunk of his stamina bar, until he reached a platform he could stand and rest on. Other sections were more timing-focused, requiring him to combo wall-runs into jumps and monkey-bar swings to reach the top.
The fluidity and variety of Dying Light 2’s traversal reminded me less of the first game and more of Mirror’s Edge – albeit with more zombies.  
More Complex Combat
Dying Light 2 takes place 15 years after the infection, in the last city humanity has left. As such, humans are as big of a threat as the undead – most of the enemies the player encountered during our demo were club-wielding bandits.
All in all, the melee combat seemed even more complex and deliberate than the previous game, with enemies changing stances during encounters, requiring the player to block, dodge, and time their attacks when they see an opening. You can also use environmental objects to your advantage – the player in our demo finished off one particularly adept enemy by picking up a bucket and hurling it at his head, before giving him the aforementioned parkour swing-kick down to the pavement below. Taking on even just two bandits at a time seemed challenging, so if you get on the wrong side of an entire gang of enemies, you may want to put your parkour moves to good use.
Deadlier Undead
While our demo mostly focused on human enemies, the undead are also getting an overhaul. Techland says that in the original Dying Light, nighttime was scary, but not complex. As such, the developer is revamping the infected to feature both independent and group A.I., which will result in more complex behavior from our undead counterparts. Players can expect to run into bigger hordes of slow-moving zombies on the streets during the night, as well as faster and more agile zombies on the rooftops.
During the day, the infected will congregate in nests inside darkened buildings. We got a peek at one of these nests during our demo, when the player ducked into an old, abandoned department store. Over a dozen enemies stood eerily among a collection of mannequins, grunting and sniffing as the player tried (in vain) to sneak around them. While stealth is an option, Techland says that most of these nests will contain valuable loot if you clear them out – and manage to stay alive during the process. Your Choices Matter
Dying Light 2’s biggest change is how you affect the city itself. Each choice you make during missions will shift the balance of control between the game's various factions, which in turn affects the state of the city (scroll between the above images for a visual example of how the city might change).
In the demo we watched, the player had the choice to relinquish control of the water tower he scaled to either an organized force called the Peacekeepers, or a pair of less-than-reputable entrepreneurs. If you side with the Peacekeepers (and then wait a few in-game weeks), the city transforms into a cleaner and more secure environment. Squads of Peacekeepers will attack any zombies they find shambling in the streets during the day, and help clear out zombie nests. New shortcuts such as ziplines and pulleys also become available, and the water tower you handed over to the Peacekeepers provides fresh water to the entire population via fountains throughout the city. However, there are downsides to aiding the Peacekeepers as well – the faction isn’t particularly big on democracy, and holds public executions to discourage or dispatch of anyone who breaks their rules.
If you side with the water-stealing bandits, on the other hand, the citizens remain free to do as they please – but they also don’t have the added security that the Peacekeepers provide. The city looks more rundown and dangerous in this scenario, and you’ll run into destitute survivors begging for water, as the criminals you handed the tower over to charge a premium price for a drink. On the bright (and somewhat cynical) side, however, your “business partners” will supply you with a share of the revenue from their endeavor. How do you live with yourself?!
Techland is taking these player-driven choices seriously; the developer has hired on famed game designer Chris Avellone as the Dying Light 2’s narrative designer, and hired members of The Witcher 3’s writing staff to help craft compelling choices. The decisions you make will also open up entirely different areas in the city. For instance, if you sided with the bandits, a massive black market called La Puerta will open in the city, with new NPCs that you can interact with, adding another layer of replayability to the game.
The Game Is BIG
Techland is no stranger to creating big games; not only did the original Dying Light take place over two sprawling open-world maps, The Following DLC introduced a third map that was twice as large as the two previous locations combined. Dying Light 2 ups the ante yet again – Techland says the new city you’ll be exploring is four times the size of all the previous maps put together. While bigger doesn’t inherently mean better, our demo already showed the player having way teraction and influence over the environment than the previous game. Add to that the increased parkour abilities, deeper combat, and the return of four-player co-op, and Dying Light 2 may just keep fans busy until the actual zombie apocalypse.

From: https:

Dying Light 2 Preview - WorthPlaying

Added: 02.07.2018 9:33 | 659 views | 0 comments

Dying Light 2 is a novel vision of the post-apocalyptic experience will bring everything players would expect from a new, radically improved installment in the series.

From: n4g.com

Dying Light 2 release date - all the latest details on the zombie parkour sequel

Added: 02.07.2018 7:54 | 984 views | 0 comments


When is the Dying Light 2 release date? Techland announced Dying Light 2 at E3 2018 and we have the all the latest trailer and gameplay details here.
Dying Light 2 was announced during Microsoft’s E3 2018 press conference but we don’t yet know Dying Light 2’s release date. We do, on the other hand, know plenty of Dying Light 2 gameplay, setting, and story details. For example, Techland is massively expanding Dying Light 2’s parkour movement, and with industry veteran Chris Avellone in charge of the story it’s safe to say that this isn’t going to be your typical undead shooter.
After more shambling horrors? Here are the .
Dying Light 2 is set in a decaying city that is struggling to keep itself together amid competing factions, so you will have a lot more to deal with than undead monstrosities. Decisions you make and the groups you team up with will shape the world around you, allowing you to reap the ensuing rewards if you can stomach the consequences. Here are all the latest details about Dying Light 2. Dying Light 2 Dying Light 2 release date
There is no Dying Light 2 release date yet. But we’ll let you know when you can get back to sprinting away from the undead as soon as we hear more. Techland showed an impressively polished demo at E3 2018, so it would appear that Dying Light 2 is well past pre-production phase.

From: https:

Dying Light 2 Preview - WorthPlaying

Added: 02.07.2018 4:34 | 1012 views | 0 comments

Dying Light 2 is a novel vision of the post-apocalyptic experience will bring everything players would expect from a new, radically improved installment in the series.

From: n4g.com

Preview: Dying Light 2 Is Looking Like A Huge Upgrade Over The Original | Gamingbolt

Added: 30.06.2018 6:34 | 973 views | 0 comments

Gamingbolt: "Dying Light 2 is a cool looking game. With some big improvements over the first game, its sure to stir up some fans for better or worse and make new ones all the same."

From: n4g.com

E3 2018: Xbox briefing roundup

Added: 28.06.2018 18:48 | 1008 views | 0 comments


Now the dust has settled on the Xbox Briefing at E3 lets try and catch you up on what went down. Halo That's right, the show kicked off with announcement for Halo Infinite. Battlefield V As promised at EA Play, a cinematic story trailer was released for Battlefield V War Stories. Fallout 76 & Xbox Games Pass We found out a little bit more about Fallout 76 and that the game takes place before the events of the previous Fallout games, and sees the protagonist leaving Vault 76 and being charged to rebuild. Fallout 4 was also released on Xbox Games Pass. Crackdown 3 We got another Crackdown 3 trailer last night, and a release date for the game. February 22 2019. Lets hope that's the last of the delays. Forza Horizon 4 Turn 10 showed up to show off Forza Horizon 4, with Dynamic Weather, a 60fps mode and this time its set in Britain. Microsoft buys the Internet, sort of Microsoft have blown us all away with the announcement of five new studios to the fold of Microsoft Studios. The Initiative is the new studio formed in Santa Monica, California. Playground Games is the UK studio responsible for the Forza Horizon series of racers, including the new UK based Forza Horizon 4. Undead Labs are the brains behind the recent zombie survival game State Of Decay 2. Probably the biggest coup is the purchase of Ninja Theory, who were the masterminds behind the recent Hellblade: Senua’s Sacrifice, one of the best games of the last few years. Gears is back That's right, Gears 5 was announced and is set to be released at some point next year. Cyberpunk 2077 gets shown off We have been waiting for this trailer for a long time, and the Xbox E3 show ended with our first look at Cyberpunk 2077. And, shock horror it looked amazing! Check it out below! Some quick links Sekiro: Shadows Die Twice coming to Xbox in 2019 New trailer for Ori and the Will of the Wisps drops Sea of Thieves Cursed Sails and Forsaken Shores updates revealed Frozen headed to Kingdom Hearts 3 Bandai Namco reveal Jump Force at the Xbox E3 show MMORPG Black Desert heads to Xbox One – beta in Fall 2018 Shadow of the Tomb Raider releases September 14 Sea of Thieves Cursed Sails and Forsaken Shores updates revealed The awesome adventures of Captain Spirit – New Life is Strange title revealed The Division 2 to be set in Washington, releases March 15 Creature Studios release new trailer for Skateboarding game ‘Session’ We Happy Few gets a promising new trailer Dying Light 2 announced Action adventure Tunic announced Battletoads returning to Xbox in 2019 That pretty much covers the show, it was a shame there was no announcement regarding a new Elite controller, but you can see that things are heading in the right direction at Xbox, what did you like most about the show?

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