God of War becomes god of replay with New Game+ mode
Added: 29.06.2018 18:35 | 1717 views | 0 comments
 Been wanting to play more God of War, but have you finished the main story? Looks like you've got something waiting for you, we learned at Sony's event tonight at the Electronic Entertainment Expo (E3). Shawn Layden, the president and CEO of Sony Interactive Entertainment America and chairman of SIE Worldwide Studios, said that the ...]
| Sony’s E3 2018 strategy isn’t about PlayStation 5 — GamesBeat Decides
Added: 29.06.2018 18:35 | 1654 views | 0 comments
 At the Electronic Entertainment Expo trade show in Los Angeles next month, Sony has announced that its PlayStation event will focus on Death Stranding, Ghost of Tsushima, Spider-Man, and The Last of Us Part II. Some fans have already taken this as a sign that the PlayStation 5 is coming, because Sony Worldwide Studios would have ...]
| Pokémon Quest: Top Tips, Walkthrough, Cheats, and Strategy Guide
Added: 29.06.2018 16:57 | 1243 views | 0 comments
Pokémon Quest is a new RPG for the Nintendo Switch, iOS and Android platforms where you send Pokémon out to battle other Pokémon, and then you catch them by cooking delicious meals. You can equip them with mighty stones and sturdy stones, level them up so that they can become more and more powerful, and fight bosses. You can earn PM Tickets and load up on every Pokémon possible first the 1st-generation, then more as they add them.
| Anthem and Sekiro lead Game Critics Awards: Best of E3 2018 nominees
Added: 29.06.2018 14:57 | 1493 views | 0 comments
Every year, E3 presents the Games Critics Awards to recognize the best upcoming titles showcased at the event, and 2018’s nominees have just been announced. Selected by a panel of 51 publications worldwide - including your friends at PCGamesN - the awards recognize the best games playable at E3.
“Playable” is an important distinction, because to qualify each game must be playable for the voting publications during E3. That disqualifies major titles like Cyberpunk 2077, Remedy’s Control, Fallout 76, and quite a few more. These games are still eligible for Special Commendations in graphics, sound, and innovation, which will be announced with all the winners this Monday.
Stay current with these titles and many more by following our list of the biggest .
Anthem leads the nominees with picks in five categories and Sekiro: Shadows Die Twice follows with four - both of them qualifying for Best of Show among other honours.
There are 55 PC titles among the nominees, seven more than last year. That puts our preferred platform between the major consoles, with PlayStation 4 titles enjoying 58 nominations and Xbox One games getting 51. Ubisoft leads publisher nominations with 11 titles selected, and EA ties Sony Interactive Entertainment in second place with 10 nominations.
Best of Show
- Anthem (BioWare/EA for PC, PS4, Xbox One)
- Marvel’s Spider-Man (Insomniac Games/SIE for PlayStation 4)
- Resident Evil 2 (Capcom for PC, PS4, Xbox One)
- Sekiro: Shadows Die Twice (FromSoftware/Activision for PC, PS4, Xbox One)
- Super Smash Bros. Ultimate (Bandai Namco Studios/Sorta Ltd./Nintendo for Switch)
Best Original Game
Tags: Sony, PlayStation, Xbox One, PlayStation 4, Sony Interactive Entertainment, Resident Evil, Nintendo, E3, PS4, Bioware, Bandai Namco, Capcom, Ubisoft, PC, Marvel, iOS, Activision, Namco
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| Left 4 Dead creator Turtle Rock is making a new AAA shooter
Added: 29.06.2018 11:30 | 1366 views | 0 comments
The studio behind Left 4 Dead and Evolve is working on a new game in a "globally known game franchise." As a sharp-eyed fan on ResetEra noticed, Turtle Rock Studios has put up a new job listing for a senior level designer. While the job description doesn't give too much away, the position will be ...]
| Battleheart 2 launches July 12 on iOS, Android shortly after
Added: 29.06.2018 11:18 | 1456 views | 0 comments
 So we've got good news and bad news. The good is that Battleheart 2 is finally finished, and will launch on July 12th. The bad news is that the Android...
From:
www.droidgamers.com
| Reminder: ‘Pinball Arcade’ Will Be Pulling a Bunch of Tables from Sale After June 30th
Added: 29.06.2018 11:00 | 1300 views | 0 comments
 Back in early May, Farsight Studios dropped a bombshell on fans of its baby, the multiplatform Pinball Arcade (Free). The ...
| Shawn Layden: 9 takeaways from Sony’s worldwide game studios chief
Added: 29.06.2018 10:25 | 717 views | 0 comments
 Shawn Layden is the guy at Sony who goes on stage at the Electronic Entertainment Expo (E3) or the PlayStation Experience event, wearing a T-shirt. That T-shirt communicates something to fans, like when Layden triggered a revival of Crash Bandicoot by wearing that T-shirt at an event, leading fans to speculate and then forcing Activision ...]
| The Crew 2 review - sprawling racer wastes its potential
Added: 29.06.2018 7:00 | 1007 views | 0 comments
 It's launch morning for The Crew 2, and I've logged in to do a final network test. The always-online racing game's predecessor on release, so I want to see if the new game is holding up. It's been stable playing with early access players this week, but would the influx of new people cause problems? So far, all is well (unless you're .) Players are popping up nearby, rather than halfway across the map as they have done during the sparsely populated early access period. They crawl their Lamborghinis up to my stationary 1993 Porsche and rev in wordless invitation to a drag race. They don't need to ask twice and we roar off up the Pacific coast road out of Malibu. It's a fun moment, but then we just peel off and go our separate ways, because there is hardly anything for us to do together in this game. The Crew was a scrappy but ultimately lovable open-world racing game with unrealised massively multiplayer aspirations. It was made by Lyon studio Ivory Tower, itself formed by veterans of Eden Studios, makers of the Test Drive Unlimited games, which were scrappy but ultimately lovable open-world racing games with unrealised massively multiplayer aspirations. Things have changed, a little: The Crew 2 doesn't feel so scrappy. It is almost polished (though my PS4 version crashed three times during review). But those aspirations are still unrealised, and the game is underdeveloped in other areas than its network code and bug fixes. There's a sense that it will be much better in six months to a year's time than it is at launch - just like The Crew was. Plus ça change.
| The Crew 2 review - sprawling racer wastes its potential
Added: 29.06.2018 7:00 | 776 views | 0 comments
 It's launch morning for The Crew 2, and I've logged in to do a final network test. The always-online racing game's predecessor on release, so I want to see if the new game is holding up. It's been stable playing with early access players this week, but would the influx of new people cause problems? So far, all is well (unless you're .) Players are popping up nearby, rather than halfway across the map as they have done during the sparsely populated early access period. They crawl their Lamborghinis up to my stationary 1993 Porsche and rev in wordless invitation to a drag race. They don't need to ask twice and we roar off up the Pacific coast road out of Malibu. It's a fun moment, but then we just peel off and go our separate ways, because there is hardly anything for us to do together in this game. The Crew was a scrappy but ultimately lovable open-world racing game with unrealised massively multiplayer aspirations. It was made by Lyon studio Ivory Tower, itself formed by veterans of Eden Studios, makers of the Test Drive Unlimited games, which were scrappy but ultimately lovable open-world racing games with unrealised massively multiplayer aspirations. Things have changed, a little: The Crew 2 doesn't feel so scrappy. It is almost polished (though my PS4 version crashed three times during review). But those aspirations are still unrealised, and the game is underdeveloped in other areas than its network code and bug fixes. There's a sense that it will be much better in six months to a year's time than it is at launch - just like The Crew was. Plus ça change.
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