From zero to hero.
Almost from the moment it was revealed, has endured the kind of scrutiny that first-party Nintendo releases are rarely subjected to. to the news that and the game would , Fox McCloud's long-awaited comeback has faced a wall of skepticism focused mainly on the which uses the Wii U GamePad's screen and motion controls to full effect. The end result of this sorry narrative should be a game which crash-dives under stern critical analysis, but mercifully that isn't the case; while Star Fox Zero certainly isn't without its faults, it's still the kind of rousing space adventure that McCloud and his band of anthropomorphic allies can be proud of.
In terms of story, Star Fox Zero is essentially a retread of - which, in turn, was effectively all over again. One-time scientific genius Andross has gone rogue, amassing a fleet of hostile craft and threatening the stability of the prosperous Lylat system. The military forces of Corneria enlist the mercenary Star Fox team to render assistance, with the ultimate goal being to take the battle to Andross' base of operations and bring down the tempestuous tyrant once and for all.
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