James writes - "It takes a lot to get noticed in gaming these days, with developers conjuring up weird and wonderful ideas to get us to buy their product over anyone elses. Pixel Perfex came up with Earth Atlantis and whilst the concept of a side-scrolling shooter certainly isnt anything new, the vintage sketchbook-like artwork is what catches the eye initially. But is that alone enough to make a game worthwhile, and does Earth Atlantis have any other mechanics to keep the player hooked into this underwater shooter?"