VGChartz's Evan Norris: "Like so many open-world games, Guerrilla checks off many boxes driving, third-person shooting, NPC quest-givers, points of interest, a good-versus-evil storyline but doesn't take the time to arrange them together in thoughtful ways. There are a handful of high points, thanks chiefly to the emergent gameplay provided by Geomod 2.0, but not enough to change what is, in the end, an acceptable but unremarkable sandbox shooter."