The Crew 2 reviews have dropped, meaning you can start tearing across Ubisoft’s condensed version of America. From LA to NY, you can leave your opponents far behind by car, boat, or plane. In our own impressions of the game, based on its closed beta earlier this year, we say:
“The environment, its visual and navigable diversity, the scale of the setting, its multiplayer promise and the technical quality of providing this without a stutter are all worthy of genuine marvel.”
However, it seems that not everybody was as impressed as we were by Ubisoft’s racer.
Check out our list of the on PC.
To help you get an objective view of the game, we’ve collected together a round-up of all the The Crew 2 review scores we could find, from all corners of the internet. There’s no PC Metacritic score yet, but the of the game is currently sitting at a score of 72. Meanwhile, the multi-platform score is a little lower than that, currently at 68 from 12 scored reviews.
You can check out our The Crew 2 review roundup below. Unless otherwise stated, all reviews were done on PC.
Last week, Steam’s Summer Sale launched with a bang. The minigames are back, pet aliens can be earned, and (most importantly) that third copy of The Witcher 3: Wild Hunt is only $19.99. It’s the perfect time to harvest your wishlist en masse, adding every indie game and RPG to your hoard. Unless you’re like me, that is, and used Steam’s new “External Funds Used” tracker just before the sale started.
Over the past nine years, I’ve spent around $1,400 on Steam. That’s kind of shocking, seeing as I never buy games at full price, and had a terrible PC until 2013. I haven’t even finished many games lately, though indies and Dota 2 have got plenty of attention.
Haven't got the cash? Check out the .
Armed with this info, the thought of buying another game stings. Sure, sites like have given estimates of my library’s worth for years. But there’s something about seeing an exact amount in an that strikes shame into my heart. The thought becomes unbearable when I consider third-party sources for some games - I can’t count the number of Humble Bundles I’ve purchased in the past decade.
I’m not ashamed of the total itself, even though $1,400 would pay for a decent computer. A large sum was bound to pile up over the course of a few years, after all. Rather, I’m disappointed that I was caught off-guard by my expenditures. I should be keeping much better track of how my finances and gaming habits intertwine. It’s not bad that I’ve spent a lot on videogames; it’s bad that I hadn’t noticed. It’s even worse that I don’t think I’ve taken advantage of my haul.
If you’ve been playing The Crew 2, you might have noticed that one feature in particular seems conspicuous by its absence - the ability to quit the game. It’s a bit of a glaring omission.
I first noticed the apparent absence of the option to quit The Crew 2 during the game’s closed beta earlier this year. The Esc and ‘P’ keys on my keyboard apparently offered nothing. Nor did the Start or Select buttons on my gamepad. Eventually, I simply tabbed out and closed the game using Task Manager, but that’s hardly an ideal solution. I put the missing pause button down to a glitch in the beta build, and thought little more of it.
Some of the titles on our list of the have easy-to-navigate menus.
But now that the game is actually out, players are still finding it difficult to quit the game. It is, of course, possible to cut your road trip short without resorting to the means I attempted, but Ubisoft certainly haven’t made it easy to do so. If you opted to head to the pause menu, then you’ve been thoroughly rused - the option to quit the game is hidden behind the option to change profiles, nestled within one of the game’s secondary menus.
So, in order to actually quit The Crew 2, what you’ll need to do is press Y on an Xbox controller, triangle on a PS4 controller, or B on your keyboard. In the menu that brings up, scroll down to ‘Select Profile’ and then press A/Cross/Enter. That’ll take you back out to the ‘Change Profile’ menu, essentially taking you back to the title screen, from where you can actually exit the game. It’s quite the palaver.
What are the best-selling games in the Steam charts in this week 26 of 2018? As expected, this week has been heavily shaped by the Steam Summer Sale 2018.
Every week PCGamesN recount the highest performing titles on Valve’s platform, from the ten Steam top sellers to the Steam games with the most concurrent players. Why? Because knowing what games people are flocking to is useful for discovering new titles and reminding us of the ones we really ought to have tried by now.
The first portion of this weekly roundup focuses on Steam sales - that is to say the games and DLC that are selling like proverbial hot cakes. We pull these entries from the Steam store itself, under the global top sellers page. The second part of our Steam charts rundown looks at concurrent players, which gives us some insight into the most played games of the past week.
Take a look at this week’s top for the titles with recent player count spikes.
Join us as we list the top ten games for each category along with a brief analysis of the week’s biggest surprises.
Steam top sellers
Here are Steam top sellers, week ending June 29th:
When is the Metro Exodus release date? 4A Games have revealed a load of Metro Exodus gameplay details including more open levels, a new backpack system, and more.
No wonder that many are itching for the Metro Exodus release date: 4A Games’ atmospheric Metro series has pulled off the difficult balance of being considered a cult classic, yet also wildly commercially successful. Artyom’s next foray into this ravaged world of bandits and mutants is, according to the studio, the most ambitious project 4A have ever attempted.
Artyom and Anna return for this third installment which sees the now-married pair embark on a continent-spanning, year-long journey in a colossal locomotive. The train, which is upgraded over the course of the trek, serves not only as a method of transportation in Metro Exodus’ gameplay, but is also a makeshift home for the ever-growing group of ragtag survivors that you'll pick up along the way.
Practice your aim before you return to Metro’s post-apocalypse with the on PC.
Ahead of Metro Exodus’ release date, there are plenty of new features to be excited about. There's also a newly introduced backpack system for weapon and kit upgrades out in the field, new creatures to deal with, new factions to meet, sprawling open levels (don't worry, there are claustrophobic linear ones to explore, too), and the promise of the most ambitious Metro story yet attempted in the videogame series. This is everything we know about Metro Exodus.
Metro Exodus release date
Get ready to venture out from the subterranean tunnel networks into Metro’s massive world next year; the Metro Exodus release date is February 22, 2019.
Metro Exodus open-world
Google is reportedly working on a game console. The device would be part of a wider push into the videogame industry which will include indie development and a game streaming platform. Information about the console is scarce, but it could fit in with the company’s other attempts to carve out a wider space in the industry. Those have manifested over the past few years with moves towards high-end broadband provision, key hires, and discussions with major developers.
At the Game Developers Conference in March, Google reps met with several major developers and publishers, reportedly looking to gauge interest in their streaming platform, code-named Yeti. Reportedly, Yeti is similar to Nvidia’s GeForce Now, allowing the platform to offload graphics rendering to remote computers, helping players with low-end machines play high-end games.
Check out our list of the .
’s Jason Schreier says that in order to imagine what Yeti (which was first reported by ) might actually mean for players, you should imagine what it would be like to play “The Witcher 3 withina tab on Google Chrome”. Kotaku also report that as well as attempting to gauge interest in Yeti, Google reps at E3 were attempting to organise purchases of entire studios.
That suggests that as well as hardware and streaming, the company is looking to make its own games. They’ve already hired former Sony and Microsoft exec Phil Harrison, as well as developers and marketers from key companies including EA and PlayStation.
Ivory Tower returns to serve up another slice of sandbox racing with The Crew 2, and this time, you can tame the roads, skies, and rivers of its open world take on the US. But how good does The Crew 2 look on PC, and how does it run on a variety of rigs?
While commandeering planes, trains (alright, boats), and automobiles can be a hoot, the sheer scale of its world means visual compromises are to be expected. What we’re here to find out is just how big those concessions are, while also examining potential performance hiccups.
Looking for more high-speed, rubber-burning action? Try the .
In this performance review we’ll be using a high-end rig with an Nvidia GTX 1080 TI to put Ubisoft’s racer through its paces at both 1080p and 4K across all graphics presets. As this machine has been assembled to run games at 2160p, we have also tested the game on a rig line with what the majority of PC players use, based on the findings of the .
Graphics Options
<(a href="https://i.imgur.com/Rm6mqGU.png" target="_blank">larger image)
The director of Square Enix’s Final Fantasy VII remake says he feels that the game was announced “too early.” Game director Tetsuya Nomura addressed fan disappointment after formation about the game was not revealed at E3 earlier this month.
The remake of Final Fantasy VII was first announced over three years ago, at E3 2015. Since then, despite a warm reception and plenty of fan enthusiasm for the project, Square Enix are yet to provide any new information about the game's release. On top of that, it’s now been three years since that initial reveal - three E3 showcases have come and gone, and fans are yet to hear anything more.
If you're a fan of the classics, check out our list of the best you can play on PC.
In an interview with Italian website (via ), Nomura said that “I am well aware of the fact that we announced [the game] too early,” saying that “even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.”
Nomura also stated that he felt that his other project, Kingdom Hearts 3, had been announced too early as well. However, new information that came out about that project at E3 earlier this month could mean that FFVII is currently in development alongside KH3.
Nomura went on to talk about the difficulty attached to announcing games, stating that “deciding when to announce your game to the public is always difficult. In our case, we receive pressure from the fans even when we do not announce anything.”
This story has been updated with fresh information from CD Projekt Red.
Cyberpunk 2077 might have been one of the most visually striking games to hit our eyeballs during E3 2018, but the latest build is running smoothly on current-gen PC hardware. CD Projekt Red has detailed the rig it ran the gameplay demo on behind closed doors, but despite demo-ing the game on a 4K TV, it has now confirmed it was only rendering at 1080p.
Cyberpunk 2077 was easily one of the standout games from E3, and we’ve been waiting for more details of CD Projekt Red’s next RPG masterpiece since it dropped the original teaser bomb way back in 2013. But not only did we get a great new trailer, our Matt got behind the scenes to sit in on an hour of proper gameplay on PC too.
Looks like you’re going to need a better screen… Check out our pick of the around today.
When Matt stumbled out into the light of day after his demo he was positive that, given the sheer scale and density of the game world, it couldn’t possibly be running on current-gen hardware. And yet CD Projekt Red has confirmed it’s both shooting for a current-gen release and that its stunning demo was running on pretty standard PC gaming hardware.
On the CDPR junior community specialist, Alicja Kozera, confirmed the demo was running on an at stock speeds, with 32GB of DDR4 memory, and an
“Human error” at Riot Games meant that a small group of players received account data not associated with their own accounts. The issue was first flagged by a player on the League of Legends subreddit in a post last night.
tates that the player initially requested his account data from Riot around a month ago. Upon prompting the company for the data again after some time had passed, they received an zip file containing information on someone else’s account. As well as in-game information like chat and report logs, player data also contains email addresses, dates of birth, phone numbers, and IP addresses used to log into the game over the past four months.
There are plenty of contenders out there, so check out our list of the s.
Riot has since responded to the . Player support agent Riot Westbroke further down the thread saying that Riot had “temporarily paused manual reviews of data requests” pending an investigation. A few hours later, that thread was updated to provide more context and information.
That update stated that “normally, data requests like these are handled by an automated system. In this case it was handled manually, and through human error the wrong file was sent to the wrong player.”
“Most importantly, we’ve gone through every other request that was answered manually and can confirm this was an incredibly rare incident.” Riot stated that they have individually contacted the few players affected.
In a hefty edition of its weekly update, Destiny developer Bungie has announced Prestige versions for both the Spire of Stars and Eater of Worlds raid lairs. There are big changes in the Crucible too - Quickplay will be 6v6, and Rumble is coming back for good.
All this and more goes live on July 17 in update 1.2.3. Solstice of Heroes - a summer event that will be brand new to the Destiny universe - arrives two weeks later, on July 31. Which is a long way after the summer solstice in the northern hemisphere, but never mind.
For more epic co-operative adventures, check out the .
Between them, Solstice of Heroes and Prestige raid lairs will seemingly be the only way to hit the new power cap of 400. says "the only way to get 400 Power armour before Forsaken" - the game's September expansion - "is by participating in the Summer Solstice event, but the only way to get 400 Power weapons before Forsaken is by completing Prestige Spire of Stars and Eater of Worlds."
We'll get a 400 Power raid weapon each time we complete all the encounters in a Prestige lair that week, and they'll be drawn from the whole raid pool, not just the guns that drop in that particular lair. Each Prestige lair also has its own set of unique armour ornaments and an Exotic Masterwork catalyst that can only be found as a rare drop from that activity.