It's well known at this point that Sony is the behind the block to crossplay between the PlayStation 4 and other consoles, something Shawn Layden says they're currently examining. Sony has business reasons for not wanting crossplay (though their Epic account locks are certainly a lot more debatable), but for the most part, publishers have stepped back from involving themselves in the argument.
Travis Bruno of Capsule Computers writes:
"With so many different game genre out there many developers have been experimenting with smashing together a few to see if they can create an interesting title out of the mash-up. Many of these games tend to throw a roguelike element into the mix, where players will die permanently but some of their gear or experience will carry onto the next character, and with Monster Slayers we have an RPG combined with a deck-building system. Does this mash-up result in something worth trying out?"
Phil writes, "Wednesday night at SuperPhillip Central sees us coming down with a curse! But thankfully for us, this is the good kind of curse, an excellent game from Koji Igarashi of Castlevania's Metroidvania entries' fame, and Inti Creates of Mega Man Zero and Azure Striker Gunvolt fame. When these two creators collide, what we get is an excellent homage to Konami's classic franchise with Bloodstained: Curse of the Moon. Here's my review."
Kirk McKeand of VG247 writes: Heres the thing, though Ubisoft is the master at salvaging games. Im putting it in writing: The Crew 2 will be an incredible racer in a years time. Its just not there right now, and its a shame. Its full of potential, packed with a dizzying amount of variety, and you cant help but be impressed by the massive world you inhabit. Unfortunately, The Crew 2 is just too inconsistent to fully recommend.
Metro Exodus is clearly a game that still needs a bit of tinkering and polishing, but it's still a very impressive title that aims to take the franchise to brand new heights. It's a lot more ambitious, with impressive graphics and a nice mixture of linear and open gameplay. If properly developed, 4A Games and Deep Silver might have a potential blockbuster for an already promising 2019. It surely is already on the right track, so I'll most certainly keep on looking forward to it.
Remember when game demos were a normal part of the video game industry? No? We do, and we take a look at their disappearance and their recent resurgence.
Kellen Beck writes: Fortnite introduced a brand new game mode Wednesday morning called Playground that allows players to master the art of Fortnite without the stress of the actual battle, and make it easier for players to practice their strategies.
Set in the fictional South American world of Solis, Just Cause 4 introduces tornadoes and other extreme weather events to the open-world, action/adventure series.
Nick Gillham: "Theres not really anything to dislike about Lumines Remastered, it is a fourteen year old game, but its been prettified to within an inch of its life."
Gary Bailey: "Too often we forget that the younger generation sometimes enjoys the comfort of playing the familiar (actually, we all do) and TT Games is still delivering high quality games."
Rob Pitt writes: Artifex Mundi is back once again with another Hidden Object Game (HOG) for the casual gamer and Trophy Hunters collection. Just like with the Grim Legends and Enigmatis Series, Eventide has reached its third, and final, entry. Even though all three of the games are their own self-contained stories, they all follow a similar theme.